Escape Rooms

Lesson Learner Objectives

Mission Probable activities aim to enable learners to actively engage with educational content by making decisions that influence the direction of the learning experience, fostering critical thinking, problem-solving skills, and a sense of ownership over their learning journey 

English Language Arts Standards Met

4.RI.3 Explain events, procedures, ideas, or concepts in a historical, scientific, or technical text, including what happened and why, based on specific information in the text 4.RI.6 Compare and contrast a firsthand and secondhand account of the same event or topic; describe the differences in focus and the information provided. 

4.RI.9 Integrate information from two texts on the same topic in order to write or speak about the subject knowledgeably 

4.W.8 Recall relevant information from experiences or gather relevant information from print and digital sources; take notes and categorize information, and provide a list of sources. 

4.SL.1 Engage effectively in a range of collaborative discussions (one-on-one, in groups, and teacher-led) with diverse partners on grade 4 topics and texts, building on others’ ideas and expressing their own clearly. 4.SL.1.b Follow agreed-upon rules for discussions and carry out assigned roles. 

Lesson Gains


 CASEL Core Competencies Met for Transformative SEL

DO

DON'T

CONSEQUENCES

MISSION #1: Drums of Koala Cove 

MISSION #2: The Skyscraper Caper

Digital Breakout Escape Rooms 

Click On These Games and Play a Digital Escape Room! You can play with your class or as a family at home! 


Fast Digital Breakouts 

Breakouts for Grown-Ups