Big Ideas

Overview

WQs immerse learners in real-world contexts where they create solutions to solve authentic problems requiring higher ordered thinking skills. They are not a typical research project - WQs challenge students to assume a role in a real world scenario and work from that perspective to transform new learning into real world solutions. 
In this strategy, students' learning is scaffolded with resources and guided instruction. Instructors in post-secondary settings will seed the WQ with a few resources then require students to perform their own research. Requiring a research component offers much needed practice with information literacy, locating, and citing sources using the citation style of particular disciplines.
Learn More

Pedagogy

WQs are a  digital age pedagogy, connecting two intertwined components of knowledge - content of the discipline and skills. WQs require students to think, collaborate, communicate, and create in ambiguous, sometimes messy contexts. The instructional design and learner outcomes are similar to the TILT framework's Transparent Assignment design

Experience is one differentiator between an expert and a novice. Instructors who provide the opportunity to approximate an expert's methods extend the value of learning beyond the disciple and prepare them for the transition from academic to professional environments.

Learner Variability

Universal Design for Learning (UDL) is a critical component of WQs for addressing learner variability and providing multiple options for the final product.


The main strategies that WQs prompt are:

(“What WebQuests Are,” 2012)

Learners
  • Students grade 3 - Adult 
  • All disciplines, and can be interdisciplinary
  • F2F and online learning environments
  • Teams/groups offer the most learning opportunities, could be done independently

Learner Benefits

(Bates, 2019)

Design

Although instructors have their own take on the way the WQ is designed, all WQs break learning into sections similar to the ones listed below.  The names of the sections are not as important as ensuring that all aspects are included. The pages in this website corresponding to each section below offer more information and guiding questions for each area.Introduction/PurposeForeshadows the learning ahead, sets the scene for the context and roles, and clearly connects the work to the adult or professional world.Task/Issue/ProblemDescribe what the learner will accomplish by the end of the WQ and connect it to learning objectives. Save the step-by-step directions for the Process section.Process
    • Build knowledge: Traditional WQs provide learners with all the resources they need to complete the task. Now that we've moved into an age where it is necessary to know how to locate and fact check sources. This is the time to decide how much scaffolding you'll provide with the resources you provide and if you will require students to locate in their own sources.
    • Frame the work ahead for students: Explain what they will do, how they will interact with you, each other, and the informational resources provided (if any).
    • Guide transformation from knowing to creating: Consider your learners' readiness to comprehend the information they locate and use it to guide the creation of their learning artifact and provide the necessary support to enable success for all.
EvaluationExplicitly state the evaluation criteria. Rubrics help students self- or peer-assess the work produced before it is submitted and is a format that is easy for students to follow.Conclusion
  • Wrap up the lesson by reiterating the learning students gained in this activity.
  • Close the learning experience by asking students to reflect on their process and product. 
  • Extend learning for those who would like to know more about this topic and encourage continued self-exploration.

Delivery Method

WebQuests can be delivered in any digital format you like to use. Some ideas are: