Suzette

(Estimated Global Release: 2021/10/21)

Talent: Bursting Heavy Arrow

Critical hit rate and damage against targets in a straight line from this unit is increased by (5, 8, 11, 15)%. After actively dealing critical damage, deal an instance of fixed damage equal to (0.5, 0.8, 1.1, 1.5)x ATK on the target and enemies within 1 block of that target. Targets can only receive a maximum of 1 instance of fixed damage this way.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Win 5 times in the Arena with Suzette.

  • Honor: Level 15 Intimacy + Promote to Sharpshooter Commander.

  • Toughness: Level 23 Intimacy + Clear GoF: "How to Become a Demon Tutor" with Mariel's help.

  • Strength: Level 25 Intimacy + Clear GoF: "The Promised Orphanage" with Light of Genesis's help.

Level 70 Max Stats

  • Sharpshooter Commander: 4120HP|535ATK|240INT|285DEF|271MDEF|234SKILL

  • High Master: 3806HP|535ATK|240INT|274DEF|250MDEF|306SKILL

Soldier Bonus

  • 20%HP|40%ATK|15%DEF|25%MDEF

Awakening: Fire All Weapons

Cost: 3 / CD: 6 / Range: 5 / Span: 1 Ring

[Physical Damage] Attacks multiple enemies within range, dealing 0.35x AoE damage. Enemies will take 20% HP fixed damage after taking their next action. At the start of the second turn following the use of this skill, deal 0.38x AoE damage to enemies within range.

Classes & Soldiers

Starting Class: Sharpshooter

Soldiers: Archer

Archer Class: Sharpshooter Captain → Sharpshooter Commander

Soldiers: Elf, Ballista → Elf Master, Dark Elf Sniper

Assassin Class: Raider → High Master

Soldiers: Ambusher, Elite Infantry → Bandit, Heavy Infantry

Archer Class: Sniper

Soldiers: Dark Elf, Kunoichi

Training Ground Soldiers: Shinobi, Firebrand Sniper, Dwarf Adventurer, Catapult

Sharpshooter

Neutralizing Fire Cost: 2 / CD: 2 / Range 2 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1.25x damage. If unit is on defensive terrain, deal 1x ATK Fixed Damage before battle.

Speed Reload Cost: 1 / CD: 0 / Range: Self / Span: Single

[Assist] After use, all skill cooldowns -4 and this unit gains critical hit rate +30%. Lasts 2 turns.

Sharpshooter Captain

Airdrop Shelling Cost: 2 / CD: 5 / Range: 1 / Span: Single

[Active] Targets a friendly unit, moves it to a selected square and deals 0.2x AoE damage to enemies within 3 blocks of the target.

Raider

Riposte Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Physical Damage] Ignores guard and attacks a single enemy, causing 1.2x damage with a 20% increased crit rate.

Sniper

Thousand Arrows Cost: 2 / CD: 2 / Range: 3 / Span: 3

[Physical Damage] Deals 0.3x AoE damage to enemies within range. Effective against fliers. Dispels 1 buff from each target. After use, may move 3 blocks.

Sharpshooter Commander

Skill Swagger Cost: 2

[Passive] After taking action, Skill-20% to all enemies within 3 squares. Lasts 1 turn.

Long Range Snipe Cost: 2 / CD: 4 / Range: 7 / Span: Line

[Physical Damage] Attacks enemies along a line, dealing 0.25x AoE damage. When hitting 2 enemies, deals +50% damage to the further target. When hitting 3 or more enemies, deals +100% damage to the furthest target.

High Master

Detect Cost: 1

[Passive] Crit rate+10%. When dealing damage, 50% chance to disable enemy's passive skills. Lasts 2 turns. 100% chance to trigger when landing a critical hit.

Ruthless Cost: 2

[Passive] Crit damage+20%. After landing a critical hit in battle, you gain "damage taken-30%". Lasts 1 turn.

Heart Bond

Level 4

  • Sharpshooter Commander: When attacked by enemies with higher HP%, damage taken in battle -10%.

  • High master: When unit HP < 50%, damage taken-10%.

Level 7

  • Sharpshooter Commander: When unit HP is 100%, critical hit rate +10%.

  • High Mater: When unit HP > 80%, critical damage +10%.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides