Mariel Salrath
Talent: Crown of Righteousness
When initiating battle with HP>50%, damage taken-(10, 15, 20, 30)% and ATK+(10, 13, 16, 20)%. At the beginning of a map, gain [Commandment]: "Healing effects+50%, all damage taken-25%, damage dealt-50%. After actively attacking, remove [Commandment] and then act again."
Bond Requirement:
Glory: Level 5 Intimacy.
Light: Level 10 Intimacy + Win 5 times in the Arena with Mariel.
Honor: Level 15 Intimacy + Promote to Anchoress.
Toughness: Level 23 Intimacy + Complete GoF4 - "Cute Complications" with Light of Genesis's help.
Strength: Level 25 Intimacy + Complete GoF5 - "Langrisser's Rebirth" with Rozalia's help.
Level 70 Max Stats
Arbiter: 4083HP|576ATK|290INT|325DEF|339MDEF|138SKILL
Anchoress: 4404HP|547ATK|290INT|351DEF|339MDEF|138SKILL
Soldier Bonus
25%HP|40%ATK|15%DEF|20%MDEF
Awakening: Holy Damnation Direct Hit
Cost: 3 / CD: 7 / Range: 1 / Span: Single
[Passive] When this unit does not have [Commandment], movement +3. When this unit has [Commandment], after taking action, restore HP to the two ally units with the lowest HP. Restore amount is equal to 1.5x Mariel's ATK.
[Physical Damage] Attacks a single enemy, dealing 1.8x damage. Before battle, dispels 3 buffs from the target. Causes displacement effect: Target is pushed back 3 spaces. When this attack is guarded against, damage dealt +15%. After ending action, gain [Righteous Fury]: "Damage Dealt +20%. Attacks Ignore Guard. After using a skill to do damage, all skills have their cooldowns decreased by 3 turns." Lasts 1 turn. ([Righteous Fury] cannot be immunized against or dispelled)
Classes & Soldiers
Starting Class (May equip heavy armor): Hierophant
Soldiers: Infantry
Holy Class (May equip heavy armor): Devotee → Arbiter
Soldiers: Elite Infantry, Elite Lancer → Heavy Infantry, Vanguard Lancer
Holy Class (May equip heavy armor): Diviner → Anchoress
Soldiers: Monk, Amazon → Exorcist, Amazon Champion
Holy Class: Saint
Soldiers: Inquisitor, Thaumaturge
Training Ground Soldiers: Highland Warrior, Zealot, Redeemer
Hierophant
Savage Attack Cost: 2 / CD: 3 / Range: 1 / Span: Single
[Physical Damage] Attacks a single enemy, dealing 1.2x damage. If you are on a defensive terrain, the enemy will be stunned before battle. Lasts 1 turn.
Boost Cost: 1
[Passive] When entering battle, ATK+7%
Devotee
ATK Command Cost: 2
[Passive] ATK/INT+10% to all allies within 2 spaces.
Diviner
Salvation Cost: 1 / CD: 0 / Range: 1 / Span: Single
[Heal] Active use. Heals a single ally unit for 3.5x Caster's ATK and dispels 2 debuffs.
Saint
Mass Attack Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.
Arbiter
Consecration Cost: 1
[Passive] After battle, 40% chance to heal other allied units for 15% of max HP.
ATK Support (L) Cost: 2
[Passive] After action, grant 2 allies within 2 blocks Damage Dealt+15%, as well as immunity to ATK/INT reduction and effects that silence active skills. Lasts 1 turn.
Anchoress
Prayer Cost: 1 / CD: 3 / Range: Self / Span: Single
[Assist] When used, dispels 2 debuffs from self and recover 30% HP. After use, may move another 2 blocks and attack,
God King's Aegis Cost: 2 / CD: 3 / Range: 2 / Span: 3
[Assist] Active use. Restores HP to multiple allies within range for 2.5x Caster's ATK. Also dispels 1 debuff from each and adds 2 random immunity effects. Lasts 2 turns. When this unit loses [Commandment], this skill becomes [God King's Wrath]: "[Physical Damage] Attacks a single enemy for 1.4x damage. Causes displacement effect: pushes the target back 3 blocks. After battle, restore 50% of damage dealt as HP. May then move 2 blocks."
Heart Bond
Level 4
Arbiter: When actively attacking and entering battle, unit damage taken -10%.
Anchoress: When attacked by enemies with HP% higher than self, damage taken -10% in battle.
Level 7
Arbiter: When unit HP is 100%, damage dealt +10%.
Anchoress: Healing effects +10%.
Level 10
+5% All Hero's Stats