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HP +10%
When attacked, 30% to dispel 1 enemy buff and apply 1 debuff on the enemy
MDEF+10%
When attacked with a melee attack, 20% to negate melee penalty
MDEF +10%
HP +5%
Chance of being critically hit is reduced by 40%. When attacked 30% chance to increase enemy's damage taken by 20%. Lasts 2 turns
HP +5%
When attacked with a ranged attack, Def and Mdef is increase by 15%
HP +5% .
When attacked by melee, DEF/MDEF +15%.
Def +10%
Received Healing +10%
MDEF +10%
Healing effects +10%.
HP +10%
When actively attacking and entering battle, damage taken from reflect effects-30%.
When Attacked: ATK/CRIT +15%
HP +5%
When Attacked: DEF +15%
Def +10%.
When unit's HP is 100%, reduce all damage taken by 40%
HP+ 10%.
When HP is Above 50%, DEF +10%. When HP is Below 50%, MDEF +10%
DEF/MDEF +8%
DEF/MDEF +5%
Before being under ranged attack, deal 1.5x MDEF as Fixed Damage
Huaja Group Uniform was Sakura Wars Collab Drop Only, No Longer Drops
HP +10%
When attacked, 50% Chance to apply 1 random debuff
HP +5%
When attacking, DEF/MDEF +10%
(Estimated Global Release: 2021/12)
AoE Damage Taken-20%.
When forced into battle, 50% chance to reduce enemy's ATK and INT by 20%. Lasts 1 turn.
HP/DEF +5%
When under melee attack, 30% change to reduce 30% incoming damage
DEF +10%
Reduce the chance of being attacked with a critical strike by 20%
When unit's HP is greater than 50%, DEF/MDEF +8%
When unit's HP is less than 50%, ATK/SKILL +8%
HP/DEF +5%
When under ranged attack, 30% to reduce incoming damage by 30%
When Attacked, DEF +15%
When Hero's life is Greater than 80%, Magic Damage Taken is Reduced by 10%
DEF +10%,
Received Healing +10%
HP/MDEF +5%
When attacking, deal 1.5x MDEF as Fixed Damage after combat.
HP/DEF +5%
When Attacked by Melee, 1.5x DEF as Fixed Damage before combat.
DEF+10%
Fixed Damage Taken -10%.
(Estimated Global Release: May 2021)
DEF/MDEF+5%
When attacked in battle, 30% chance to reduce damage taken by 20%.