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After taking action, dispels (1, 1, 1, 2) debuffs from allies within (1, 2, 2, 2) blocks and heals them for (1.5, 2, 2.5, 3)x Liana's INT.
Bond Requirement:
Level 70 Max Stats
Prophet: 3853HP|321ATK|408INT|275DEF|408MDEF|88SKILL
Hermit: 4026HP|295ATK|443INT|275DEF|374MDEF|103SKILL
Soldier Bonus
40%HP|10%ATK|10%DEF|40%MDEF
Cost: 3 / CD: 3 / Range: 3 / Span: Single
[Passive] Every time this hero's talent removes 1 debuff, also add 1 buff.
[Assist] Active use. Grants a single unit ATK, INT and DEF+20%, as well as immunity to all debuffs. After taking action, heal allies within 2 blocks for 2x Liana's INT, and remove 2 debuffs. Lasts 2 turns. Also grant "Immunity" to self. Lasts 1 turn.
Starting Class: Sister
Soldiers: Holy
Holy Class: Bishop
Soldiers: Paladin, Maid
Holy Class: Priest → Prophet
Soldiers: Inquisitor, Monk → Bishop, Exorcist
Mage Class: Summoner → Hermit
Soldiers: Elf, Witch → High Elf, Wizard
Training Ground Soldiers: Highland Warrior, Templar Knight, Shrine Maiden
Heal Cost: 1 / CD: 0 / Range: 2 / Span: Single
[Heal] Active skill. Restores HP to a single unit (5x caster's INT). Dispels 1 debuff.
Act Again Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Assist] Active skill. Grants 1 friendly unit an additional action and heals them for 2x caster's INT.
Gospel Cost: 2 / CD: 2 / Range: 3 / Span: Single
[Assist] Active Skill. Boosts the ATK, INT and DEF of a single unit by 20% and grants the unit immunity to all debuffs. Lasts for 2 turns.
Wind Blade Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against fliers.
Freeze Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against lancers.
Mass Protect Cost: 2 / CD: 2 / Range: 3 / Span: 3
[Assist] Active skill. Units in range gain DEF+20%, as well as immunity to DEF/MDEF reduction and "Cannot be healed". Lasts 2 turns.
Prayer Cost: 2 / CD: 3 / Range: 3 / Span: 6
[Assist] Active skill. Heals multiple allied units in a wide radius for 4x the caster's INT. They also gain a buff which restores 20% HP after taking action. Lasts 2 turns.
Meditation Cost: 1
[Passive] When HP>90%, INT/MDEF+10%.
Summon Sky Archer Cost: 2 / CD: 4 / Range: 3 / Span: Single
[Summon] Summon a sky archer.
Dispel Cost: 2 / CD: 1 / Range: 2 / Span: 3
[Assist] Active use. Dispels 3 debuffs on allies within range, and restores HP equal to 1.5x Caster's INT.
Gale Cost: 1
[Passive] After taking action, 20% chance to act again.
Level 4
Prophet: When unit HP < 50%, damage taken -10%.
Hermit: When ranged attacked, magic damage taken -10%.
Level 7
Prophet: When attacking and entering battle, damage dealt +10%.
Hermit: When physically attacked and entering battle, damage dealt +10%.
Level 10
+5% All Hero's Stats