Talent: Gained Knowledge
After taking action, INT increases by (2, 3, 4, 5, 6)% for 4 rounds, and can be stacked up to 4 times.
SP Talent: Black Dragon's Knowledge
After taking action, gain [Gained Knowledge]: INT+(2, 3, 4, 5, 6)%. Can be stacked up to 4 times. At the start of a map, gain (1, 1, 1, 2, 2) stacks of [Gained Knowledge].
After taking action, if this unit has dealt no damage this turn, randomly gain a stack of [Thunder] or [Fire] up to 2 times. Each element can be stored up to 4 stacks and cannot be dispelled.
Bond Requirement:
Clear Gate 3 with Elwin's help.
Clear Gate 4 with Cherie's help.
Level 70 Max Stats
Wizard: 3154HP|258ATK|527INT|237DEF|373MDEF|80SKILL
Martyr: 3301HP|310ATK|498INT|256DEF|373MDEF|80SKILL
Black Dragon Magister: 3489HP|258ATK|547INT|240DEF|388MDEF|87SKILL
Soldier Bonus
Wizard/Martyr: 15%HP|40%ATK|10%DEF|35%MDEF
Black Dragon Magister: 15%HP|40%ATK|10%DEF|40%MDEF
Hein
HelmetHP +5%. Talent max +1. Can receive [Princess Alliance] fusion power.
Awakening: Ultimate Magister
Cost: 3 / CD: 5 / Range: 2 / Span: 2
[Magic Damage] Deals 0.2x AoE Damage to all enemies within range. All tiles within the AoE's range gain [Runic Ruins] (lasts 2 turns). For each stack of [Gained Knowledge] that Hein has, the range and span of this skill are increased by 1. The maximum overall range and span of this ability are capped at 4. [Runic Ruins]: When an enemy unit moves onto this tile, inflict [Mobility - 2] (lasts 1 turn).
Mage
Fireball Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.
Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.
Saint
Cleanse Cost: 2 / CD: 2 / Range: 2 / Span: Single
[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.
Archmage
Teleport Cost: 2 / CD: 2 / Range: 2
[Assist] Active use. Teleport 1 friendly unit to any 1 grid in the range (cannot be used by non-player units)
*The range of the teleport is 7 squares from the targeted units current position
Bishop
Strengthen Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active use. Target unit gains ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.
Martyr
Resist Cost: 1 / CD: 1 / Range: 3 / Span: Single
[Assist] Active skill. Target unit gains MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.
Forget Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemy units, dealing 0.3x damage. Also disables all passive skills for 2 turns.
Wizard
Thunder Storm Cost: 2 / CD: 3 / Range: 3 / Span: 3
[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage.Effective against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.
Meteor Cost: 2 / CD: 5 / Range: 3 / Span: 4
[Magic Damage] Attacks multiple enemy units, dealing 0.36x damage. Effective against Infantry. Enemy loses 20% HP their next turn after taking action.
Black Dragon Magister
Magic Mastery Cost: 1 / CD: 4 / Range: Self / Span: Single
[Passive] When using "Ultimate Magister", damage dealt +50%, and deal an instance of [Fixed Damage] equal to caster's INTx1.
[Assist] Active use. This unit gains [Magic Barrier]: "-30% damage taken from the next magic attack". Lasts 3 turns. After use, may move 2 blocks and attack. When using this skill, buffs on this unit do not decrease in duration.
Secret Magic Tome Cost: 2 / CD: - / Range: - / Span: -
Choose one of the following effects:
Range: 3 / Span: 3
Rain of Destruction: [Magic Damage] Consume 4 stacks of [Fire] to attack multiple enemies for 0.38x AoE damage. Effective against Infantry. After their next action, the targets take 1x Caster's INT of [Fixed Damage].
Range: 3 / Span: Single
Fury Thunder: [Magic Damage] Consume 4 stacks of [Thunder] to attack a single enemy for 1.6x damage. Before entering battle, soldier range +1. Effective against Cavalry. Inflict DEF-30%, lasts 2 turns.
Range: 2 / Span: Single*
Secret Teleportation: [Assist] Active use. Consume 2 stacks of [Fire] and [Thunder] and teleport 1 ally to a selected square and grant them "Damage Dealt +10%". Lasts 1 turn. Cannot be used on NPCs.
After using any of the above effects, set the cooldown of [Secret Magic Tome] to 1 turn.
*The range of the teleport is 7 squares from the targeted units current position
Heart Bond
Level 4
Wizard: When this unit has 7 or more buffs, damage taken in battle -10%.
Martyr: When this unit has 100% HP, damage taken -10%.
Black Dragon Magister: When unit HP > 80%, chance of being critically hit -10%.
Level 7
Wizard: When this unit has 7 or more buffs, damage dealt in battle +10%.
Martyr: When this unit has 100%, damage dealt +10%.
Black Dragon Magister: When attacked and entering battle, damage dealt +10%.
Level 10
+5% All Hero's Stats