Hein

(Estimated SP Hero Global Release Date: 2021/5/6)

Talent: Gained Knowledge

After taking action, INT increases by (2, 3, 4, 5, 6)% for 4 rounds, and can be stacked up to 4 times.

SP Talent: Black Dragon's Knowledge

After taking action, gain [Gained Knowledge]: INT+(2, 3, 4, 5, 6)%. Can be stacked up to 4 times. At the start of a map, gain (1, 1, 1, 2, 2) stacks of [Gained Knowledge].

After taking action, if this unit has dealt no damage this turn, randomly gain a stack of [Thunder] or [Fire] up to 2 times. Each element can be stored up to 4 stacks and cannot be dispelled.

Bond Requirement:

  • Clear Gate 3 with Elwin's help.

  • Clear Gate 4 with Cherie's help.

Level 70 Max Stats

  • Wizard: 3154HP|258ATK|527INT|237DEF|373MDEF|80SKILL

  • Martyr: 3301HP|310ATK|498INT|256DEF|373MDEF|80SKILL

  • Black Dragon Magister: 3489HP|258ATK|547INT|240DEF|388MDEF|87SKILL

Soldier Bonus

  • Wizard/Martyr: 15%HP|40%ATK|10%DEF|35%MDEF

  • Black Dragon Magister: 15%HP|40%ATK|10%DEF|40%MDEF

Hein

Helmet

HP +5%. Talent max +1. Can receive [Princess Alliance] fusion power.

Awakening: Ultimate Magister

Cost: 3 / CD: 5 / Range: 2 / Span: 2

[Magic Damage] Deals 0.2x AoE Damage to all enemies within range. All tiles within the AoE's range gain [Runic Ruins] (lasts 2 turns). For each stack of [Gained Knowledge] that Hein has, the range and span of this skill are increased by 1. The maximum overall range and span of this ability are capped at 4. [Runic Ruins]: When an enemy unit moves onto this tile, inflict [Mobility - 2] (lasts 1 turn).

Mage

Fireball Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Infantry.

Lightning Strike Cost: 1 / CD: 1 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against cavalry.

Saint

Cleanse Cost: 2 / CD: 2 / Range: 2 / Span: Single

[Magic Damage] Attacks a single enemy, dealing 1.5x damage. Effective against Demons. Dispels 2 buffs from the target after battle.

Archmage

Teleport Cost: 2 / CD: 2 / Range: 2

[Assist] Active use. Teleport 1 friendly unit to any 1 grid in the range (cannot be used by non-player units)

*The range of the teleport is 7 squares from the targeted units current position

Bishop

Strengthen Cost: 1 / CD: 1 / Range: 3 / Span: Single

[Assist] Active use. Target unit gains ATK/INT+20%, as well as immunity to ATK/INT Down and effects that silence active skills. Lasts 2 turns.

Martyr

Resist Cost: 1 / CD: 1 / Range: 3 / Span: Single

[Assist] Active skill. Target unit gains MDEF+30%, as well as immunity to stun, "Cannot be buffed", and mobility reduction effects. Lasts 2 turns.

Forget Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemy units, dealing 0.3x damage. Also disables all passive skills for 2 turns.

Wizard


Thunder Storm Cost: 2 / CD: 3 / Range: 3 / Span: 3

[Magic Damage] Attacks multiple enemies within range, dealing 0.3x AoE damage.Effective against Cavalry. Enemy's DEF decreases by 20%. Lasts 2 turns.

Meteor Cost: 2 / CD: 5 / Range: 3 / Span: 4

[Magic Damage] Attacks multiple enemy units, dealing 0.36x damage. Effective against Infantry. Enemy loses 20% HP their next turn after taking action.

Black Dragon Magister

Magic Mastery Cost: 1 / CD: 4 / Range: Self / Span: Single

[Passive] When using "Ultimate Magister", damage dealt +50%, and deal an instance of [Fixed Damage] equal to caster's INTx1.

[Assist] Active use. This unit gains [Magic Barrier]: "-30% damage taken from the next magic attack". Lasts 3 turns. After use, may move 2 blocks and attack. When using this skill, buffs on this unit do not decrease in duration.

Secret Magic Tome Cost: 2 / CD: - / Range: - / Span: -

Choose one of the following effects:

Range: 3 / Span: 3

Rain of Destruction: [Magic Damage] Consume 4 stacks of [Fire] to attack multiple enemies for 0.38x AoE damage. Effective against Infantry. After their next action, the targets take 1x Caster's INT of [Fixed Damage].

Range: 3 / Span: Single

Fury Thunder: [Magic Damage] Consume 4 stacks of [Thunder] to attack a single enemy for 1.6x damage. Before entering battle, soldier range +1. Effective against Cavalry. Inflict DEF-30%, lasts 2 turns.

Range: 2 / Span: Single*

Secret Teleportation: [Assist] Active use. Consume 2 stacks of [Fire] and [Thunder] and teleport 1 ally to a selected square and grant them "Damage Dealt +10%". Lasts 1 turn. Cannot be used on NPCs.

After using any of the above effects, set the cooldown of [Secret Magic Tome] to 1 turn.
*The range of the teleport is 7 squares from the targeted units current position

Heart Bond

Level 4

  • Wizard: When this unit has 7 or more buffs, damage taken in battle -10%.

  • Martyr: When this unit has 100% HP, damage taken -10%.

  • Black Dragon Magister: When unit HP > 80%, chance of being critically hit -10%.

Level 7

  • Wizard: When this unit has 7 or more buffs, damage dealt in battle +10%.

  • Martyr: When this unit has 100%, damage dealt +10%.

  • Black Dragon Magister: When attacked and entering battle, damage dealt +10%.

Level 10

  • +5% All Hero's Stats