Autokrato

(Estimated Global Release: 2021/8/26)

Talent: King's Coercion

When entering battle, all stats except HP+(10, 13, 16, 20)%. All enemies within 3 blocks are afflicted with: Before attacking, for every 1 block moved, damage dealt-(1, 2, 3, 4)%, up to (5, 10, 15, 20)%.

Bond Requirement:

  • Glory: Level 5 Intimacy.

  • Light: Level 10 Intimacy + Clear Time Rift 3-6 with Autokrato.

  • Honor: Level 15 Intimacy + Promote to Royal Commander.

  • Toughness: Level 23 Intimacy + Clear GoF: "Fake Minister" with Ares's help.

  • Strength: Level 25 Intimacy + Clear GoF: "True Name" with Lucretia's help.

Level 70 Max Stats

  • Royal Commander: 4748HP|564ATK|265INT|364DEF|261MDEF|143SKILL

  • Emperor: 5067HP|535ATK|265INT|386DEF|261MDEF|108SKILL

Soldier Bonus

  • 40%HP|10%ATK|40%DEF|10%MDEF

Awakening: Subverting The Order

Cost: 3 / CD: 5 / Range: 6 / Span: 3 Lines

[Physical Damage] Attacks enemies along 3 lines, dealing 0.36x AoE damage. Randomizes the positions of the enemies hit and cause them to only be able to move in straight lines. Lasts 1 turn, cannot be dispelled. If this attack hits at least 3 targets, then CD-3 for this skill.

Classes & Soldiers

Starting Class: Fighter

Soldiers: Warlock

Infantry Class: Gladiator → Royal Commander

Soldiers: Elite Infantry, Elite Cavalry → Heavy Infantry, Guardian Cavalry

Infantry Class: Swordsman → Emperor

Soldiers: Warrior, Skeleton Warrior → Berserker, Skeleton Knight

Lancer Class: General

Soldiers: Elite Lancer, Rock Golem

Training Ground Soldiers: Royal Cavalry, Dark Guard, Undead Knight, Lava Titan

Fighter

Sword Dance Cost: 2 / CD: 2 / Range: Self / Span: 1 Ring

[Physical Damage] Deals 0.36x Damage to enemies within one ring, and inflicts "cannot be healed". Lasts 1 turn.

Taunt Cost: 1

[Passive] After actively dealing damage, inflict [Taunt]: "After taking action, if you have not moved, then take fixed damage equal to 3x inflictor's ATK. For every block moved, this fixed damage is reduced by 0.5x. Lasts 2 turns, cannot be dispelled."

Gladiator

Shield Bash Cost: 2 / CD: 3 / Range: 1 / Span: Single

[Physical Damage] Attacks a single enemy, dealing 1x damage. Inflicts stun before battle. Lasts 1 turn.

Swordsman

Hegemony Cost: 2

[Passive] When entering combat, dispels 1 enemy buff and inflicts DEF-20%. Lasts 1 turn.

General

Strong Arm Cost: 2 / CD: 3 / Range: Self / Span: Single

[Passive] Takes physical attacks for allies within 1 space.

[Active] Guard Range increases to 2 blocks, grants buffs [Parry] and [Barb]. Lasts 2 turns.

Royal Commander

Parry Cost: 1

[Passive] Takes physical attacks for allies within 1 space. When attacked, adds 7% of ATK to DEF.

Exile Cost: 2 / CD: 2 / Range: 1 / Span: Single

[Physical Damage] Attacks an enemy for 1.5x damage. If this attack is not guarded, then teleports the target backwards, up to 3 spaces away.

Emperor

Usurp Cost: 2 / CD: 3 / Range: 3 / Span: Single

[Physical Damage] Attacks one enemy in a selected line, dealing 1.5x damage. After battle, steal up to 3 buffs, and displaces the enemy: pushes them back 3 blocks.

Sword's Breath Cost: 1

[Passive] After attacking, deals damage in one ring around self for 0.1x damage.

Heart Bond

Level 4

  • Royal Commander: AoE damage taken-10%.

  • Emperor: For every block moved before battle, unit damage taken-3% (up to 15%).

Level 7

  • Royal Commander: AoE damage dealt+10%.

  • Emperor: When physically attacked and entering battle, damage dealt+10%.

Level 10

  • +5% All Hero's Stats

Analysis Videos/Guides