Currently, I am prototyping an idea out for a climbing game and excited to try out various game design theology from The Book of Lenses
1/22/24: Global Game Jam participant
12/15/23: Design and prototyping started on Project Dyno
7/1/22: Development closing out for Wordux Pro
4/1/22: Development started on Wordux Pro
10/2020: Started working full-time at Unity3D
8/16/20: Completed contract with Games by Moonlight
6/5/20: Cosmic Battle has been released in an Open Beta state
6/29/20: Joined Games by Moonlight to start working on Scoundrels part-time
7/14/20: Collaborating with Orbital Knight on potentially publishing the Schumpeter's Climb prototype