Hi! I'm an Italian Gameplay and Level Designer with a background in collaborative development and a passion for crafting engaging player experiences.
I studied at Event Horizon School, where I worked on team-based projects, game jams, and prototypes using both Unity and Unreal Engine. I enjoy solving problems through game mechanics and designing levels that guide, challenge, and surprise the player.
I've been passionate about video games since childhood, but I became truly interested in how they work, their systems, pacing, and player experience during high school. That curiosity led me to study game design and focus on building games both independently and with others.
Experience in multiple different projects with other people on a strict deadline
2+ years of experience in Unity
1 year of experience in Unreal
3 years of Game Design School which taught me design thinking and many different soft and hard skills
Always willing to learn and improve while working on projects
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