The Musings of Zero Benito Tuesday, June 1, 2021 Endgame Extended Weapon Arsenal Augment Gems This is based on Endgame Extended Weapon Arsenal (EEWA) version 0.26.6. Information is collected to the best of my abilities, but may contain mistakes. Note: Hosav has contacted me that some of the numbers I pointed out that seemed incorrect are just typos. He will address this in a later build. I will update this page when the build is released. Ferocity Gem This uncommon augment gem deals additional damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 +2 damage +5/-8 - 2 +4 damage +10/-16 8 3 +6 damage +15/-24 24 4 +8 damage +20/-32 48 5 +10 damage +25/-40 80 6 +12 damage +30/-48 120 7 +14 damage +35/-56 168 8 +16 damage +40/-64 224 9 +18 damage +45/-72 288 10 +20 damage +50/-80 360 11 +22 damage +55/-88 440 12 +24 damage +60/-96 528 13 +26 damage +65/-104 624 14 +28 damage +70/-112 728 15 +30 damage +75/-120 840 16 +32 damage +80/-128 960 17 +34 damage +85/-136 1088 18 +36 damage +90/-144 1224 19 +38 damage +95/-152 1368 20 +45 damage +100/- 1520 (1) (1) - In addition to the progression, the level 20 bonus seems to be another +5 damage. Replenishing Gem This uncommon augment gem heals HP over time. Lvl Effect AP Total Notes 1 +1 HP every 5 seconds +5/-8 - 2 +2 HP every 5 seconds +10/-16 8 3 +3 HP every 5 seconds +15/-24 24 4 +4 HP every 5 seconds +20/-32 48 5 +5 HP every 5 seconds +25/-40 80 6 +6 HP every 5 seconds +30/-48 120 7 +7 HP every 5 seconds +35/-56 168 8 +8 HP every 5 seconds +40/-64 224 9 +9 HP every 5 seconds +45/-72 288 10 +10 HP every 5 seconds +50/-80 360 11 +11 HP every 5 seconds +55/-88 440 12 +12 HP every 5 seconds +60/-96 528 13 +13 HP every 5 seconds +65/-104 624 14 +14 HP every 5 seconds +70/-112 728 15 +15 HP every 5 seconds +75/-120 840 16 +16 HP every 5 seconds +80/-128 960 17 +17 HP every 5 seconds +85/-136 1088 18 +18 HP every 5 seconds +90/-144 1224 19 +19 HP every 5 seconds +95/-152 1368 20 +20 HP every 4 seconds +100/- 1520 (1) (1) - In addition to the progression, the level 20 bonus appears to improve the healing tick to once every 4 seconds. Leeching Gem This uncommon augment gem heals HP with each weapon hit. This healing appears to apply to melee weapon hits only. Lvl Effect AP Total Notes 1 0-1 HP (Avg: 0.5) +5/-8 - 2 0-2 HP (Avg: 1.0) +10/-16 8 3 1-2 HP (Avg: 1.5) +15/-24 24 4 0-3 HP (Avg: 1.5) +20/-32 48 (1) 5 1-3 HP (Avg: 2.0) +25/-40 80 6 2-3 HP (Avg: 2.5) +30/-48 120 7 2-4 HP (Avg: 3.0) +35/-56 168 8 3-4 HP (Avg: 3.5) +40/-64 224 9 2-5 HP (Avg: 3.5) +45/-72 288 (1) 10 3-5 HP (Avg: 4.0) +50/-80 360 11 4-5 HP (Avg: 4.5) +55/-88 440 12 2-6 HP (Avg: 4.0) +60/-96 528 (2) 13 3-6 HP (Avg: 4.5) +65/-104 624 (3) 14 4-6 HP (Avg: 5.0) +70/-112 728 15 5-6 HP (Avg: 5.5) +75/-120 840 16 6 HP +80/-128 960 (4) 17 7 HP +85/-136 1088 18 8 HP +90/-144 1224 19 9 HP +95/-152 1368 20 10-12 HP (Avg: 11) +100/- 1520 (5) (1) - This upgrade does not appear to have any benefit. (2) - Curiously, this is actually a downgrade in the effectiveness of this gem. (3) - This upgrade only brings the effectiveness back up to the same level as two upgrades ago. (4) - After this point the relative effectiveness of this gem is accelerated. (5) - In addition to the progression, the level 20 bonus appears to be an another 1 HP of healing. Thorns Gem This uncommon augment gem deals back damage each time damage is received from an enemy. Lvl Effect AP Total Notes 1 0-1 damage (Avg: 0.5) +5/-8 - 2 1 damage +10/-16 8 3 1-2 damage (Avg: 1.5) +15/-24 24 4 2 damage +20/-32 48 5 2-3 damage (Avg: 2.5) +25/-40 80 6 3 damage +30/-48 120 7 3-4 damage (Avg: 3.5) +35/-56 168 8 4 damage +40/-64 224 9 4-5 damage (Avg: 4.5) +45/-72 288 10 5 damage +50/-80 360 11 5-6 damage (Avg: 5.5) +55/-88 440 12 6 damage +60/-96 528 13 6-7 damage (Avg: 6.5) +65/-104 624 14 7 damage +70/-112 728 (1) 15 8 damage +75/-120 840 16 9 damage +80/-128 960 17 10 damage +85/-136 1088 18 11 damage +90/-144 1224 19 12 damage +95/-152 1368 20 15 damage +100/- 1520 (2) (1) - After this point the relative effectiveness of this gem is accelerated. (2) - In addition to the progression, the level 20 bonus appears to be another 2 damage. Harden Gem This uncommon augment gem increases armor. Lvl Effect AP Total Notes 1 +20 armor +5/-8 - 2 +40 armor +10/-16 8 3 +60 armor +15/-24 24 4 +80 armor +20/-32 48 5 +100 armor +25/-40 80 6 +120 armor +30/-48 120 7 +140 armor +35/-56 168 8 +160 armor +40/-64 224 9 +180 armor +45/-72 288 10 +200 armor +50/-80 360 11 +220 armor +55/-88 440 12 +240 armor +60/-96 528 13 +260 armor +65/-104 624 14 +280 armor +70/-112 728 15 +300 armor +75/-120 840 16 +320 armor +80/-128 960 17 +340 armor +85/-136 1088 18 +360 armor +90/-144 1224 19 +380 armor +95/-152 1368 20 +500 armor, +8 vitality +100/- 1520 (1) (1) - In addition to the progression, the level 20 bonus appears to be an another 100 armor as well as +8 vitality boost. Vigor Gem This uncommon augment gem increases maximum HP. Lvl Effect AP Total Notes 1 +10 maximum HP +5/-8 - 2 +20 maximum HP +10/-16 8 3 +30 maximum HP +15/-24 24 4 +40 maximum HP +20/-32 48 5 +50 maximum HP +25/-40 80 6 +60 maximum HP +30/-48 120 7 +70 maximum HP +35/-56 168 8 +80 maximum HP +40/-64 224 9 +90 maximum HP +45/-72 288 10 +100 maximum HP +50/-80 360 11 +110 maximum HP +55/-88 440 12 +120 maximum HP +60/-96 528 13 +130 maximum HP +65/-104 624 14 +140 maximum HP +70/-112 728 15 +150 maximum HP +75/-120 840 16 +160 maximum HP +80/-128 960 17 +170 maximum HP +85/-136 1088 18 +180 maximum HP +90/-144 1224 19 +190 maximum HP +95/-152 1368 20 +250 maximum HP +100/- 1520 (1) (1) - In addition to the progression, the level 20 bonus appears to be an another 50 maximum HP. Enduring Gem This uncommon augment gem increases maximum stamina. Lvl Effect AP Total Notes 1 +6 maximum stamina +5/-8 - 2 +9 maximum stamina +10/-16 8 3 +12 maximum stamina +15/-24 24 4 +15 maximum stamina +20/-32 48 5 +18 maximum stamina +25/-40 80 6 +21 maximum stamina +30/-48 120 7 +24 maximum stamina +35/-56 168 8 +27 maximum stamina +40/-64 224 9 +30 maximum stamina +45/-72 288 10 +33 maximum stamina +50/-80 360 11 +36 maximum stamina +55/-88 440 12 +39 maximum stamina +60/-96 528 13 +42 maximum stamina +65/-104 624 14 +45 maximum stamina +70/-112 728 15 +48 maximum stamina +75/-120 840 16 +51 maximum stamina +80/-128 960 17 +54 maximum stamina +85/-136 1088 18 +57 maximum stamina +90/-144 1224 19 +60 maximum stamina +95/-152 1368 20 +70 maximum stamina +100/- 1520 (1) (1) - In addition to the progression, the level 20 bonus appears to another 7 maximum stamina. Nourish Gem This uncommon augment gem increases stamina regeneration. Lvl Effect AP Total Notes 1 +1 stamina every 4 seconds +5/-8 - 2 +2 stamina every 4 seconds +10/-16 8 3 +3 stamina every 4 seconds +15/-24 24 4 +4 stamina every 4 seconds +20/-32 48 5 +5 stamina every 4 seconds +25/-40 80 6 +6 stamina every 4 seconds +30/-48 120 7 +7 stamina every 4 seconds +35/-56 168 8 +8 stamina every 4 seconds +40/-64 224 9 +9 stamina every 4 seconds +45/-72 288 10 +10 stamina every 4 seconds +50/-80 360 11 +11 stamina every 4 seconds +55/-88 440 12 +12 stamina every 4 seconds +60/-96 528 13 +13 stamina every 4 seconds +65/-104 624 14 +14 stamina every 4 seconds +70/-112 728 15 +15 stamina every 4 seconds +75/-120 840 16 +16 stamina every 4 seconds +80/-128 960 17 +17 stamina every 4 seconds +85/-136 1088 18 +18 stamina every 4 seconds +90/-144 1224 19 +19 stamina every 4 seconds +95/-152 1368 20 +12 stamina every 2 seconds +100/- 1520 (1) (1) - Level 20 appears to effectively provide a total of +24 stamina regeneration per the original four seconds period, but doubles the regeneration tick to once per two seconds. Poison, Bleed, Cripple and Sunder Gems These rare augment gems add a chance to apply the corresponding condition with every weapon hit. This seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 2% chance +8/-13 - 2 4% chance +16/-26 13 3 6% chance +24/-39 39 4 8% chance +32/-52 78 5 10% chance +40/-65 130 6 12% chance +48/-78 195 7 14% chance +56/-91 273 8 16% chance +64/-104 364 9 18% chance +72/-117 468 10 20% chance +80/-130 585 11 22% chance +88/-143 715 12 24% chance +96/-156 858 13 26% chance +104/-169 1014 14 28% chance +112/-182 1183 15 30% chance +120/-195 1365 16 32% chance +128/-208 1560 17 34% chance +136/-221 1768 18 34% chance +144/-234 1989 (1) 19 36% chance +152/-247 2223 20 50% chance +160/- 2470 (2) (1) - Strangely this upgrade does not provide any additional chance. This could be a bug. (2) - In addition to the progression, the level 20 bonus appears to be an another 12% chance. Agile, Strength, and Vitality Gems These rare augment gems increase the following attributes: Agile: Accuracy and Agility Strength: Strength and Encumbrance Vitality: Vitality and Grit Lvl Effect AP Total Notes 1 +1, +1 +8/-13 - 2 +1, +2 +16/-26 13 3 +2, +2 +24/-39 39 4 +3, +2 +32/-52 78 5 +3, +3 +40/-65 130 6 +3, +4 +48/-78 195 7 +4, +4 +56/-91 273 8 +5, +4 +64/-104 364 9 +5, +5 +72/-117 468 10 +5, +6 +80/-130 585 11 +6, +6 +88/-143 715 12 +7, +6 +96/-156 858 13 +7, +7 +104/-169 1014 14 +8, +7 +112/-182 1183 15 +8, +8 +120/-195 1365 16 +8, +9 +128/-208 1560 17 +9, +9 +136/-221 1768 18 +10, +9 +144/-234 1989 19 +10, +10 +152/-247 2223 20 +12, +12 +160/- 2470 (1) (1) - In addition to the progression, the level 20 bonus appears to be another +1 and +2, which sets both attributes at +12. Conviction Gem This rare augment gem deals additional true damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 +1 true damage +8/-13 - 2 +2 true damage +16/-26 13 3 +3 true damage +24/-39 39 4 +4 true damage +32/-52 78 5 +5 true damage +40/-65 130 6 +6 true damage +48/-78 195 7 +7 true damage +56/-91 273 8 +8 true damage +64/-104 364 9 +9 true damage +72/-117 468 10 +10 true damage +80/-130 585 11 +11 true damage +88/-143 715 12 +12 true damage +96/-156 858 13 +13 true damage +104/-169 1014 14 +14 true damage +112/-182 1183 15 +15 true damage +120/-195 1365 16 +16 true damage +128/-208 1560 17 +17 true damage +136/-221 1768 18 +18 true damage +144/-234 1989 19 +19 true damage +152/-247 2223 20 +25 true damage +160/- 2470 (1) (1) - In addition to the progression, the level 20 bonus appears to be another +5 true damage. Retaliation Gem This epic augment gem adds a chance to deal back lightning damage each time damage is received from an enemy. Lvl Effect AP Total Notes 1 20%, 8 lightning damage (Avg: 1.60) +15/-24 - 2 20%, 9 lightning damage (Avg: 1.80) +30/-48 24 3 21%, 9 lightning damage (Avg: 1.89) +45/-72 72 (1) 4 21%, 10 lightning damage (Avg: 2.10) +60/-96 144 5 22%, 10 lightning damage (Avg: 2.20) +75/-120 240 6 22%, 11 lightning damage (Avg: 2.42) +90/-144 360 7 23%, 11 lightning damage (Avg: 2.53) +105/-168 504 8 23%, 12 lightning damage (Avg: 2.76) +120/-192 672 9 24%, 12 lightning damage (Avg: 2.88) +135/-216 864 10 24%, 13 lightning damage (Avg: 3.12) +150/-240 1080 11 25%, 13 lightning damage (Avg: 3.25) +165/-264 1320 12 25%, 14 lightning damage (Avg: 3.50) +180/-288 1584 13 26%, 14 lightning damage (Avg: 3.64) +195/-312 1872 14 26%, 15 lightning damage (Avg: 3.90) +210/-336 2184 15 27%, 15 lightning damage (Avg: 4.05) +225/-360 2520 16 27%, 16 lightning damage (Avg: 4.32) +240/-384 2880 17 28%, 16 lightning damage (Avg: 4.48) +255/-408 3264 18 28%, 17 lightning damage (Avg: 4.76) +270/-432 3672 19 29%, 17 lightning damage (Avg: 4.93) +285/-456 4104 20 32%, 20 lightning damage (Avg: 6.40) +300/- 4560 (2) (1) - For the levels where only the chance is increased, the overall gain in effectiveness is less than the levels were damage is increased. (2) - In addition to the progression, the level 20 bonus appears to be another +3% chance as well as +2 lightning damage. Heatup Gem This epic augment gem deals back fire damage when damage is received from an enemy, after not taking any damage for 10 seconds. Lvl Effect AP Total Notes 1 10 fire damage +15/-24 - 2 12 fire damage +30/-48 24 3 14 fire damage +45/-72 72 4 16 fire damage +60/-96 144 5 18 fire damage +75/-120 240 6 20 fire damage +90/-144 360 7 22 fire damage +105/-168 504 8 24 fire damage +120/-192 672 9 26 fire damage +135/-216 864 10 28 fire damage +150/-240 1080 11 30 fire damage +165/-264 1320 12 32 fire damage +180/-288 1584 13 34 fire damage +195/-312 1872 14 36 fire damage +210/-336 2184 15 38 fire damage +225/-360 2520 16 40 fire damage +240/-384 2880 17 42 fire damage +255/-408 3264 18 44 fire damage +270/-432 3672 19 46 fire damage +285/-456 4104 20 52 fire damage +300/- 4560 (1) (1) - In addition to the progression, the level 20 bonus appears to be another +14 fire damage. Corruptor Gem This epic augment gem deals back corruption damage each time damage is received from an enemy. The damage dealt is a percentage of the current corruption. Lvl Effect AP Total Notes 1 1.0% current corruption +15/-24 - 2 1.5% current corruption +30/-48 24 3 2.0% current corruption +45/-72 72 4 2.5% current corruption +60/-96 144 5 3.0% current corruption +75/-120 240 6 3.5% current corruption +90/-144 360 7 4.0% current corruption +105/-168 504 8 4.5% current corruption +120/-192 672 9 5.0% current corruption +135/-216 864 10 5.5% current corruption +150/-240 1080 11 6.0% current corruption +165/-264 1320 12 6.5% current corruption +180/-288 1584 13 7.0% current corruption +195/-312 1872 14 7.5% current corruption +210/-336 2184 15 8.0% current corruption +225/-360 2520 16 8.5% current corruption +240/-384 2880 17 9.0% current corruption +255/-408 3264 18 9.5% current corruption +270/-432 3672 19 10.0% current corruption +285/-456 4104 20 12.5% current corruption +300/- 4560 (1) (1) - In addition to the progression, the level 20 bonus appears to be another 2%. Elder Gem This epic augment gem deals back elder damage each time damage is received from an enemy. The damage dealt is a percentage of the armor rating. Lvl Effect AP Total Notes 1 0.25% armor +15/-24 - 2 0.50% armor +30/-48 24 3 0.75% armor +45/-72 72 4 1.00% armor +60/-96 144 5 1.25% armor +75/-120 240 6 1.50% armor +90/-144 360 7 1.75% armor +105/-168 504 8 2.00% armor +120/-192 672 9 2.25% armor +135/-216 864 10 2.50% armor +150/-240 1080 11 2.75% armor +165/-264 1320 12 3.00% armor +180/-288 1584 13 3.25% armor +195/-312 1872 14 3.50% armor +210/-336 2184 15 3.75% armor +225/-360 2520 16 4.00% armor +240/-384 2880 17 4.25% armor +255/-408 3264 18 4.50% armor +270/-432 3672 19 4.75% armor +285/-456 4104 20 6.00% armor +300/- 4560 (1) (1) - In addition to the progression, the level 20 bonus appears to be another 1%. Blazing, Corruption, Chilling, and Shocking Gems These epic uncommon augment gems deal additional elemental damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. The elemental damage type dealt are: Blazing: Fire Corruption: Corruption Chilling: Cold Shocking: Lightning Lvl Effect AP Total Notes 1 +2 elemental damage +15/-24 - 2 +3 elemental damage +30/-48 24 3 +4 elemental damage +45/-72 72 4 +5 elemental damage +60/-96 144 5 +6 elemental damage +75/-120 240 6 +7 elemental damage +90/-144 360 7 +8 elemental damage +105/-168 504 8 +9 elemental damage +120/-192 672 9 +10 elemental damage +135/-216 864 10 +11 elemental damage +150/-240 1080 11 +12 elemental damage +165/-264 1320 12 +13 elemental damage +180/-288 1584 13 +14 elemental damage +195/-312 1872 14 +15 elemental damage +210/-336 2184 15 +16 elemental damage +225/-360 2520 16 +17 elemental damage +240/-384 2880 17 +18 elemental damage +255/-408 3264 18 +19 elemental damage +270/-432 3672 19 +20 elemental damage +285/-456 4104 20 +25 elemental damage +300/- 4560 (1) (1) - In addition to the progression, the level 20 bonus appears to be another +4 elemental damage. Glass Gem This unique augment gem deals additional cold damage with each weapon hit. But this also increases the damage received from the enemy in the form of cold damage. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 +15 cold damage, take +25 cold damage +30/-48 - 2 +18 cold damage, take +25 cold damage +60/-96 48 3 +21 cold damage, take +25 cold damage +90/-144 144 4 +24 cold damage, take +25 cold damage +120/-192 288 5 +27 cold damage, take +25 cold damage +150/-240 480 6 +30 cold damage, take +25 cold damage +180/-288 720 7 +33 cold damage, take +25 cold damage +210/-336 1008 8 +36 cold damage, take +25 cold damage +240/-384 1344 9 +39 cold damage, take +25 cold damage +270/-432 1728 10 +41 cold damage, take +25 cold damage +300/-480 2160 (1) 11 +43 cold damage, take +25 cold damage +330/-528 2640 (1) 12 +46 cold damage, take +25 cold damage +360/-576 3168 13 +49 cold damage, take +25 cold damage +390/-624 3744 14 +52 cold damage, take +25 cold damage +420/-672 4368 15 +55 cold damage, take +25 cold damage +450/-720 5040 16 +58 cold damage, take +25 cold damage +480/-768 5760 17 +61 cold damage, take +25 cold damage +510/-816 6528 18 +64 cold damage, take +25 cold damage +540/-864 7344 19 +67 cold damage, take +25 cold damage +570/-912 8208 20 +70 cold damage, take +18 cold damage +600/- 9210 (2) (1) - Curiously these upgrades only add +2 each level instead of +3. It's possible this may be a bug. (2) - In addition to the progression, the level 20 bonus appears to reduce the received cold damage down to 18. Regrowth Gem This unique augment gem heals a percentage of the maximum HP over time when damaged by an enemy. Lvl Effect AP Total Notes 1 1.0% of maximum HP over 8 seconds +30/-48 - 2 1.5% of maximum HP over 8 seconds +60/-96 48 3 2.0% of maximum HP over 8 seconds +90/-144 144 4 2.5% of maximum HP over 8 seconds +120/-192 288 5 3.0% of maximum HP over 8 seconds +150/-240 480 6 3.5% of maximum HP over 8 seconds +180/-288 720 7 4.0% of maximum HP over 8 seconds +210/-336 1008 8 4.5% of maximum HP over 8 seconds +240/-384 1344 9 5.0% of maximum HP over 8 seconds +270/-432 1728 10 5.5% of maximum HP over 8 seconds +300/-480 2160 11 6.0% of maximum HP over 8 seconds +330/-528 2640 12 6.5% of maximum HP over 8 seconds +360/-576 3168 13 7.0% of maximum HP over 8 seconds +390/-624 3744 14 7.5% of maximum HP over 8 seconds +420/-672 4368 15 8.0% of maximum HP over 8 seconds +450/-720 5040 16 8.5% of maximum HP over 8 seconds +480/-768 5760 17 9.0% of maximum HP over 8 seconds +510/-816 6528 18 9.5% of maximum HP over 8 seconds +540/-864 7344 19 10.0% of maximum HP over 8 seconds +570/-912 8208 20 10.5% of maximum HP over 5 seconds +600/- 9210 (1) (1) - In addition to the progression, the level 20 bonus appears to shorten the duration to 5 seconds. Culling Gem This unique augment gem adds a chance to deal 50% bonus true damage with each weapon hit. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 0.5% chance +30/-48 - 2 1.0% chance +60/-96 48 3 1.5% chance +90/-144 144 4 2.0% chance +120/-192 288 5 2.5% chance +150/-240 480 6 3.0% chance +180/-288 720 7 3.5% chance +210/-336 1008 8 4.0% chance +240/-384 1344 9 4.5% chance +270/-432 1728 10 5.0% chance +300/-480 2160 11 5.5% chance +330/-528 2640 12 6.0% chance +360/-576 3168 13 6.5% chance +390/-624 3744 14 7.0% chance +420/-672 4368 15 7.5% chance +450/-720 5040 16 8.0% chance +480/-768 5760 17 8.5% chance +510/-816 6528 18 9.0% chance +540/-864 7344 19 9.5% chance +570/-912 8208 20 12.5% chance +600/- 9210 (1) (1) - In addition to the progression, the level 20 bonus appears to add another 2.5%. Vampiric Gem This unique augment gem heals HP with each weapon hit. The healing is a percentage of the damage dealt. The healing seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 0.5% of damage dealt +30/-48 - 2 1.0% of damage dealt +60/-96 48 3 1.5% of damage dealt +90/-144 144 4 2.0% of damage dealt +120/-192 288 5 2.5% of damage dealt +150/-240 480 6 3.0% of damage dealt +180/-288 720 7 3.5% of damage dealt +210/-336 1008 8 4.0% of damage dealt +240/-384 1344 9 4.5% of damage dealt +270/-432 1728 10 5.0% of damage dealt +300/-480 2160 11 5.5% of damage dealt +330/-528 2640 12 6.0% of damage dealt +360/-576 3168 13 6.5% of damage dealt +390/-624 3744 14 7.0% of damage dealt +420/-672 4368 15 7.5% of damage dealt +450/-720 5040 16 8.0% of damage dealt +480/-768 5760 17 8.5% of damage dealt +510/-816 6528 18 9.0% of damage dealt +540/-864 7344 19 9.5% of damage dealt +570/-912 8208 20 11% of damage dealt +600/- 9210 (1) (1) - In addition to the progression, the level 20 bonus appears to add another 1%. Hell Gem This unique augment gem provides immunity to burning, as well as deals additional fire damage with every weapon hit. But this also increase damage received from the enemy in the form of cold damage. The bonus damage seems to apply to melee and ranged weapons, as well as AoC magic. Lvl Effect AP Total Notes 1 +20 fire damage, take +20 cold damage +30/-48 - 2 +25 fire damage, take +25 cold damage +60/-96 48 3 +30 fire damage, take +30 cold damage +90/-144 144 4 +35 fire damage, take +35 cold damage +120/-192 288 5 +40 fire damage, take +40 cold damage +150/-240 480 6 +45 fire damage, take +45 cold damage +180/-288 720 7 +50 fire damage, take +50 cold damage +210/-336 1008 8 +55 fire damage, take +55 cold damage +240/-384 1344 9 +60 fire damage, take +60 cold damage +270/-432 1728 10 +65 fire damage, take +65 cold damage +300/-480 2160 11 +70 fire damage, take +70 cold damage +330/-528 2640 12 +75 fire damage, take +75 cold damage +360/-576 3168 13 +80 fire damage, take +80 cold damage +390/-624 3744 14 +85 fire damage, take +85 cold damage +420/-672 4368 15 +90 fire damage, take +90 cold damage +450/-720 5040 16 +95 fire damage, take +95 cold damage +480/-768 5760 17 +100 fire damage, take +100 cold damage +510/-816 6528 18 +105 fire damage, take +105 cold damage +540/-864 7344 19 +110 fire damage, take +110 cold damage +570/-912 8208 20 +120 fire damage, take +80 cold damage +600/- 9210 (1) (1) - In addition to the progression, the level 20 bonus appears to add another +5 damage, as well as reduce the damage taken down to 80. at June 01, 2021 Email ThisBlogThis!Share to TwitterShare to FacebookShare to Pinterest 1 comment: anonymousMarch 20, 2022 at 9:47 AM can you update to latest? this is out of date, some gems nerfed, others added as of EEWA Update 0.29.5 Reply Newer Post Older Post Home Subscribe to: Post Comments (Atom) Stellaluna, You Will Be Missed If you have ever been a pet owner, you'd know. This is the inevitability that faces us all. Death and taxes they say. Well, they're ... Endgame Extended Weapon Arsenal Augment Gems This is based on Endgame Extended Weapon Arsenal (EEWA) version 0.26.6. Information is collected to the best of my abilities, but may contai... D&D Character - Naethan Rivercrest Character Notes After discussions with the DM, here are some additional character notes in addition to the origin story . Naethan is in his early 30’s, has ... My First D&D Character - Naethan Rivercrest Here's my first ever D&D character, a human warlock , with a nameless Lovecraftian patron from the far realm . Additional Character ... Search This Blog Home Labels D&D Naethan Rivercrest Pets Blog Archive ► 2024 (1) ▼ 2021 (1) ▼ June (1) Endgame Extended Weapon Arsenal Augment Gems ► 2020 (3) About Me Zero Benito View my complete profile Report Abuse Picture Window theme. Theme images by Alitangi. Powered by Blogger.