Assessment
GAMA2003
GAMA2003
The concept for the assessment is the Third Servile War, a historical event which happened between 73 - 71 BCE. It was a revolt against the Roman Republic led by gladiator Spartacus.
When selecting any of the three deliverables - Narrative, Environment or Prop Design, creative freedom is acceptable and the design can be focused on any viewpoints of the event.
The story of the Third Servile War has been portrayed in movies, TV shows and books. Since it is a real historical event, there is a factual and linear line of events that occurred within it and that is a solid base to use for this project - we are allowed to change the genre completely and have creative freedom, but the 'story' of the war itself must remain the same. Some sources I'll be looking into:
Some events in order:
Key points to keep in mind if changing the setting/genre completely:
My initial design for the Fasces is to take three base components which will be the rod bundle with the axe, an eagle or a similiar winged animal and a cloth banner, then combine them together to create a sort of standard that would be carried in battle.
For the Gladius, I'm going to switch the shape of the blade to something more fancy, while keeping in mind that it is essentially a simple weapon easily mass produced for the gladiators. This is why I'm more than likely going to scrap all of the ones with the holes in them and go for a more simpler design such as the ones on the right.
Since I decided to create propsheets, I decided that the most suitable way for me to tackle this assessment is to create a 3D model of each prop, which then allows me to get screenshots from any perspective that I can use to draw over on Photoshop to create the sheets.
After thinking about different possibilities for the gladiator's signature weapon and designing some different types of blades on paper, I decided to go for this shape. I added a reflective material for the blade which may help me with the shading while drawing it.
I looked up some stylised crosses and doodled a few basic shape designs for the crucifix. Since I am going for a fantasy theme, I want to make the crucifix look a bit more interesting than just a regular wooden cross. Additionally, the crucification is an execution method used by the Roman empire which is meant to strike fear to all who see it, so I think it makes sense for the cross itself to look fancy and menacing.
I liked this design for the cross the most and made a few variations of it where the middle bit is a bit different. If I end up using the "Symbol of the Empire" one then the symbol will be matching to the one I will draw on the banner on the Fasces so that should work nicely.
Here is a 3D model of my crucifix design. It vaguely resembles a winged creature which matches the fasces. I also added some ropes where the victims arms and legs would be tied to. I also made the version with the hole in the middle but I'm still not sure which one I want to use.
Originally I designed this crucifix in a way that it would be used by the Empire, with the dragon theme and all. However, I might instead make it the crucifix that Spartacus used against a Roman soldier - it could still have the same shape and the dragon theme as that would be the perfect way to piss of the Empire, bu it would made out of cheaper materials and be more beat-up and crude.
This version has no symmetry, the wood is twisted and there are nails sticking out from here and there. It is still built in the style of the Empire but with makeshift resources.
After thinking about what to create for my fourth prop, I ended up choosing a helmet used by the Roman soldiers. This would be a helmet used by the elite few, such as Gaius Cassius or his trusted officers.
For the design I wanted to include both the typical Roman centurion helmet style complete with the plume and a face mask. Since I have been going for a dragon theme for the Empire on this project (Dragon on the Fasces banner and the crucifix representing a dragonic theme) I had the idea to make the plume of the helmet in the shape of a dragon's wings.
The first 3D model for the helmet. As with the other items, this model will be used as a reference to draw over in Photoshop once I create the actual prop sheets. The wings on top of the helmet are taken directly from my Fasces model.
I listed down some materials and colours that would be used in the props. As it stands now, each side would have two props:
Additionally, I will add a brief description of each item within the prop sheets.
Here is the Fasces from the front view as it will be displayed on the prop sheet. I spent quite a lot of time doing the shading and will consider only shading the perspective view of each prop from now on, and only having the basic colours on the ortographic views.
The first layout plan for the prop sheet. The name and the description of the object will be displayed on the top right area, and the materials on the bottom left.
The first 'completed' version of the Fasces prop sheet, subject to change. It also contains the dimensions of the object.
While creating the prop sheet, I decided to call this object the Wings of Death instead of simply Crucifix. I am going for a solid dragon theme for the Empire, and will be naming objects and writing their descriptions accordingly. On the left is the prop sheet for the Wings of Death in its current state. It is still subject to change and I'm mostly thinking about making making changes to make the materials list and the name + description stand out more. The prop sheet for the Fasces would go through similar changes as well.
Alternative version with the boxes behind the text bits. I'm still debating if I should add them or not, but they certainly help the text stand out more.
The Empire has a dragon theme, and each object belonging to the Empire (The Fasces (name subject to change), the Wings of Death and the Helmet) will have their own dragon linked with them. Ideas so far:
Currently, the wings on top of the helmet are very thick. For narrative I decided that they would be made out of lighter aluminium instead of steel or some other heavy metal, but I'm still thinking about redrawing them to make them much more thinner.
Instead of Photoshop, I used the free program Krita to create the prop sheet for the fourth item, the Gladius. Although I used the same methods, the process and outcome was slightly different due to the difference in tools between the two programs. Here are some screenshots of the progress:
I found the text tool in Krita poor and tough to use, as there are no standards for the font size and editing the text after it was placed didn't seem possible.
I created propsheets for 4 item with the theme being the Third Servile War. The items I chose were a war banner (The Fasces), a crucifix (The Wings of Death), a helmet (Centurion Helmet) and a sword (The Gladius). Instead of historical accuracy, I went for a light fantasy genre, replacing Rome with 'The Empire' and giving them a dragonic theme, and reshaping the iconic gladius sword to look more unique.
The methods I used for this project was to first create a simple 3D model of each object, taking screenshots of them from various angles and then painting over the screenshots in Photoshop and Krita. I chose this approach instead of fully 3D modelling each object because I want to focus on practising Photoshop and I like the 'cartoonish' style.
Even though I created the final products by drawing, I could have spent a bit more time on the 3D models as sometimes I ran into situations where it was difficult to define the topology of the items in the screenshots, and sometimes I wanted to draw some different features to the objects that were not in the reference screenshots but didn't do it as accurately translating those changes to the front and side views as well was too tough.