Rendering & Performance Analysis
Technical validation of advanced rendering technologies, specifically focusing on Ray Tracing implementation, shadow mapping quality, and reflection fidelity.
Execution of performance measurements and stress tests to identify rendering bottlenecks and ensure frame-rate stability.
Close collaboration with the 3D Rendering team to verify graphical improvements and optimizations.
Gameplay & Systems Testing
Functional and visual testing of the Poison System (specifically the volumetric red poisonous smoke mechanics developed by the Kyiv studio) to ensure correct interaction with the game world and player.
Validation of core gameplay loops and mechanics within the open-world environment, ensuring stability and consistency of the player experience.