Dimensional Gears
Trailer for Dimensional Gears showcasing the platforming, shifting, and puzzle-solving mechanics within the game.
Gameplay starts 11 seconds into the trailer.
Project Details
Project Takeaways
Role and Project Dates:
Gameplay Programmer
08/2021 - 04/2022
High Concept:
A single-player puzzle platformer where players explore a 3D environment within a shifting, orthographic plane, while picking up and throwing boxes to defeat enemies and solve puzzles.
Languages and Tools Used:
Unity
C# scripts
Team Breakdown:
Programmers (5)
Designers (4)
Audio Designer (1)
Challenged my programming and design abilities in Unity with technical challenges during development, such as defining what is in the foreground and background and how to handle specific types of collisions.
Gained the ability to quickly iterate on the design and technical implementation of core mechanics, such as the player controller and door system, in order to produce an engaging demo during pre-production.
Overcame struggles with establishing well-defined tasks and goals by using a spreadsheet to keep track of new features, design changes, and bug fixes leading to an increase in "velocity".
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