The heart of the Silos, a set of 3 walls on the opposite side of the alley. When asked about this area, Daniel Woods suspiciously refused to comment (???). As such, secret futuristic projects are whispered to hide here. Home to the best collection of problems Houston has to offer, as well as some large drums filled with unknown substances, lots of broken glass, odd smells and the namesake EARF tag.
Getting there:
Walk on the east side of the silos, just past the alley.
Description: Used as a downclimb but is also an easy problem. Perfect for bringing your hinge date to introduce them to climbing. Start below the slope of the left wall and go straight up. Using the sloped end of the wall.
Location: Low-angle left end of leftmost wall.
Description: (Eliminate) Start standing on the ledge and beneath the vertex of the wall. Stay right of the vertical break in the wall, going straight up with a big move off a good crimp to top out. Perfect for flashing in front of your hinge date to show them how cool you are. Campus across the top of the wall to guarantee the second date.
Location: Eliminate problem just right of the downclimb.
Description: One of the best problems here. Start matched in the through hole left of the eyeball, next to the “I Find God” tag. Come into a good crimp and mono pocket. Then aim up and right to a good angled set of edges and tiptoes until you can join up with the obvious Who Cares? crack and follow it to the topout.
Location: Left of the thin crack on the left wall, right of the toxic waste barrels.
Description: Start matched in the broken jug crack. Follow the thin seam next to the eyeball and “Who Cares?” tags.
Location: Middle of the left wall by the sideways eyeball.
The toxic waste barrels make it extra classic.
Description: Start on a bumpy 2 pad jug just right of the red and blue skull. Traverse up and left through two obvious mono holes before joining up with the Who Cares? Crack and follow it to the topout.
Put a few tries on this and moving through the monos is maybe V3. If you can find a way to connect the leftmost mono to the crack, it's a cruise to the topout.
Location: Middle of the left wall by the sideways eyeball.
Description: Low pinch in the dihedral and toe into the pipe hole in the “DEEDS” tag. Stem on the featureless walls, go straight up to top out. Most of the rusty nails broke off when stepped on, but some rusty nipples remain. Check the date on your last tetanus shot and use them at your own risk.
Location: Back left dihedral-like corner of the alcove.
One of the grittiest and coolest climbs at the spot
Spooky
Description: Start on left-facing slots and smeary feet and follow the dihedral up. Decent pebbles and good holds give way to sparse walls and committing moves near the topout. This is a rough landing with strong potential for a double cheese grater and tree collision with a disgusting rusty nail gash (optional).
Location: Back right dihedral-like corner of the alcove.
Description: Start matched on a juggy sidepull in the crack and go straight up. A couple good holds right of the crack will assist with strenuous lieback moves. The tree and rusty things are off. Watch out for the vine of poison ivy that covers most of the tree.
Location: Middle of the right wall, against a tree.
Seriously, dont touch the tree...
Description: Low start to Fool's Flight - start matched in the big hole next to "God". Traverse right through a sloping edges and a mono to finish with the one-move Fool's Flight.
Location: On the right wall where it begins to slope down. Starting in the hole left of "God".
Description: Very short but feels like a real life boulder problem. Match on a sidepull/ledge and bust to the sloppy lip. Choose a good pebble to assist the topout. Rusty bar is off.
This is a length-dependent one move wonder. I could barely keep a toe on, felt maybe V2+. At 6’+ this is barely gonna be a move, if you’re 5’2” it’s gonna be big.
Location: On the right wall where it begins to slope down. Start hold is in the cavity with the thick rusty shaft.
Bust on the Sauce!!!