How to roll

Bond with your dice

Leaders roll with: D12
Deputy roll with: D8
Warriors roll with: D6
Apprentices roll with: D4
Kits roll with: D4 always with disadvantage

Combat

All involved roll for initiative

Every cat and enemy involved will roll their dice flat.
Then order them from
Highest to lowest.

This is the turn order, next see how to attack

Attacking

Roll to hit

  • Both attacking and defending cat roll their dice flat

  • If attacker wins = they add their attack and do that damage

  • If defender wins = they avoid the attack

if hits, + your attack

If your attack hits you add your damage.
If for some reason you don't want to use your full attack thats fine

Fleeing
(think about how to make simpler)



Healing

Healers

Instead of attacking healers may roll to heal.

If they are healing themself only roll to see how much you heal + your healing number

If the cat they are healing is in combat they must win a roll against them.
If healer wins they add their healing number and heal that total number of HP

Items

Items can be collected, used or shared.

During your cats turn instead of attacking they can use an item on themselves or give to another cat.
All items are 1 time use unless listed.