Level 8 / DARK / Spellcaster / Effect / ATK 3000 / DEF 1800
Effect:
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Imsety, Glory of Horus" once per turn this way. You can only use each of the following effects of "Imsety, Glory of Horus" once per turn. You can send 2 cards from your hand to the GY, including this card; add 1 "King's Sarcophagus" from your Deck to your hand, then you can draw 1 card. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can send 1 card on the field to the GY.
Ratio: 3
Level 8 / WIND / Beast-warrior / Effect / ATK 2400 / DEF 1600
Effect:
If you control "King's Sarcophagus", you can Special Summon this card (from your GY). You can only Special Summon "Hapi, Guidance of Horus" once per turn this way. If another card(s) you control leaves the field by an opponent's card effect, while this card is in your Monster Zone (except during the Damage Step): You can target 2 cards that are banished and/or in the GYs; either add both to the hand or shuffle both into the Deck. You can only use this effect of "Hapi, Guidance of Horus" once per turn.
Ratio: 1
Level 4 / DARK / Aqua / Effect / ATK 1800 / DEF 1300
Effect:
During your Main Phase: You can Special Summon this card from your hand, and if you do, send 1 monster from your hand to the GY, then, send the top 3 cards of your Deck to the GY. If this card is sent to the GY by card effect (except during the Damage Step): You can Fusion Summon 1 Fusion Monster from your Extra Deck, by placing Fusion Materials mentioned on it from your hand, field, and/or GY, including this card from your GY, on the bottom of the Deck in any order. You can only use each effect of "Tearlaments Scheiren" once per turn.
Ratio: 1
Level 2 WATER / Aqua / Effect / ATK 1000 / DEF 400
Effect :
You can Tribute 1 other Effect Monster; you cannot Special Summon monsters from the Extra Deck for the rest of this turn, except WATER Synchro Monsters, also Special Summon up to 3 "Ice Barrier Tokens" (Aqua/WATER/Level 1/ATK 0/DEF 0), and if you do, increase this card's Level by the same number. If this card is sent to the GY: You can add 1 of your "Ice Barrier" cards that is banished or in your Deck to your hand, except "Mirror Magic Master of the Ice Barrier". You can only use each effect of "Mirror Magic Master of the Ice Barrier" once per turn.
Ratios : 1
Spell / Continuous
Effect :
When this card is activated: You can target 1 Level 4 or lower "Ice Barrier" monster in your GY; Special Summon it. While you control 3 or more "Ice Barrier" monsters, "Ice Barrier" monsters you control are unaffected by the activated effects of your opponent's monsters that were Special Summoned from the Extra Deck. You can only activate 1 "Freezing Chains of the Ice Barrier" per turn.
Ratios : 1
RANK 8 DARK / Zombie / Xyz / Effect / ATK 3000 / DEF 2800
2+ Level 8 Monsters
Effect:
If you use a monster(s) with a Level that is owned by your opponent for the Xyz Summon of this card, treat it as Level 8. Neither player can target this card with effects of Special Summoned monsters, except those Special Summoned from the GY. You can detach 1 material from this card; each player sends the top 4 cards from their Deck to the GY, then if any monsters were sent to either GY by this effect, you can Special Summon 1 of those monsters to your field. You can only use this effect of "The Zombie Vampire" once per turn.
Ratio: 1
The Horus engine relies on using King's Sarcophagus to send Imsety, and Hapi to the GY, and then, Special Summon them to XYZ into The Zombie Vampire. Zombie Vampire will mill cards from both decks and allow you to Special Summon any of the monsters sent to the GY by this effect. Perfect if you want to play multiple copies of cards we usually use at 1, or to get more resources quickly, this combo is very consistant but rather easy to stop with cards like Ash Blossom.
Impact :
Deck Milling : Sending fish to the GY let you use them as fuel for other effects and get better access to them
Alternative Use : You can use The Zombie Vampire to make Links such as S:P
Recursive : As long as the King's Sarcophagus is on the field both Imsety and Hapi can come back plus Hapi can recycle cards
Warps Deckbuilding : Cuts you off from more typical starters, making Ghoti plays difficult to turn on
Handtrap Magnet : Engine crumble if you get ashed leaving you with less card in hands since you discarded to search Sarcophagus
You send Imsety to the GY with another card to search King's Sarcophagus. You activate the Sarcophagus and send Hapi to the GY then you summon both on your field with their respective effects. You XYZ Summon into The Zombie Vampire and you activate it's effect to mill 4 cards from the top of both decks. If any monsters was milled you can summon it on your field this can either further your play or disrupt your opponent by stealing a card he needs.
We can foolish Horus cards with it
We use them to make Zombie Vampire
You can extend with the monsters milled
Notes:
You can use the Zombie Vampire as Link material after using the effect
Don't forget that you can also use monsters from your opponent GY