These Decklists are given to you as sample feel free to change them how you please.
There is no such things as the best decklist you have to test stuff by yourself to see what you prefer
Most of the people who contributed to these pages can be found in the Ghoti Disord. If you have any question about X or Y list feel free to ask there.
At the heart of this strategy lies a core set of indispensable cards —3 Lifeless, 1 Paces, 2 Shif, 1 Zep, and 1 Snopios— Establishing the cornerstone for any Pure Ghoti list. To mitigate Ghoti's inherent struggles in breaking opponent boards, the inclusion of 12 hand traps is very much recommended. This also decelerates the tempo of the game which proves highly beneficial for Ghoti. Fenrir adds versatility by enhancing going first boards aswell as breaking weakened boards going 2nd. He plays well in simplified Gamestates , Grindgames + works rly well together with Handtraps, therefore its a natural Fit. Also Small Boards + Fenrir are only 4 Summon on the own Turn.
After incorporating the core and hand traps, there remain 11 spots to fill. Allocating 3 of these slots to Silent Angler is a strategic choice, given its superiority as a Level 4 extender, particularly due to its fish attribute. The two-card combos with Silent Angler significantly outshine alternatives like Sakitama/Tenyi spirit. Moreover, the inclusion of Silent Angler doesn't clash with Fenrir, enhancing the overall cohesion of the deck. Another 2 Spots go to Wraith / Terra to have higher Chance of seeing Fenrir.
With 6 spots left to fill, I've designated 4 of them to the inclusion of a Field Spell and Ixeep. This choice is motivated by their excellent grinding capabilities, and the two-card combo involving a Level 2 tuner and Field Spell is deemed acceptable, especially when complemented by Handtraps and Fenrir in my opinion. Although Supay is a viable alternative, its incompatibility with Ready Fusion and a potentially worse brick situation compared to Ixeep led me to decide against its inclusion. However, it remains a usable option for those who may prefer it. The last 2 went to Gamma cause i always draw Gamma , lol
The deck use the explosive power of the White Aura and Coelacanth cards to make the best board possible (Tuners/Kiif + Dragite + and a Level 6 to go into Askaan or Whale).
Prosperity and Fusions cards offer additional consistency to help with the the fact that WA make you lose some.
Coel lines are reinforced to the maximum thanks to glutto which allow you to go into monoceros with his own effect or aegirinne gymir. Askaan in side allow you to side out monoceros if you side coel and glutto as well to not have dead cards in the ED.
If you prefer to play at 40 cards you can cut gold sarc and glutto or nib
To avoid cluttering the decklist pages of the guide we created threads in #Combo channel of the discord server for each version of the deck so you can easely find it while letting us add as many as we want.
As of now most of those threads are empty BUT the #Combo channel still contain previous combos we recommend you to still take a look.
Discord Link