Acrobatics is focused around moving gracefully, reducing fall damage and avoiding attacks.
Experience Gain
Experience in Acrobatics is gained by taking fall damage, successfully rolling on the ground, or successfully dodging attacks.
Any reduction of damage by use of hay bales, potions, enchantments etc. will reduce the amount of experience gained.
If a roll or graceful roll as been executed, you will gain XP based on the damage that would have been taken if you had not rolled.
Feather falling will double the amount of XP you earn from falling, regardless of its enchantment level. Keep in mind that feather falling will also reduce the amount of base damage dealt when you fall.
Dodging an attack will give XP per half heart of damage dodged.
Rolling is an active sub-skill with a passive component. It provides a chance to negate fall damage based on the player's Acrobatics skill level. At level 50, the player has a 50% chance to negate damage, or 100% if Graceful Roll is activated. The chance for success is scaled against the Acrobatics skill level in a linear curve. Every level increases the chance to roll successfully by 1%. Therefore, it will always trigger at level 100.
A normal roll can be transformed into a Graceful Roll by sneaking while falling. Doing so will double the odds to roll and the amount of damage prevented.
Dodge will give you a chance of reducing incoming damage by half. For instance, if you are receiving 6 damage, you will only receive 3 damage when successfully dodging. You will never dodge an attack if the incoming damage would be lethal, this check is done before dodge reduces incoming damage. Dodge also has a cooldown before it will award XP if the player recently respawned from a death.
Alchemy is about brewing potions. It provides a speed increase in the potion brew time, as well as the addition of new (previously) unobtainable potions.
XP Gain
Experience in Alchemy is gained by successfully crafting potions and by adding additional ingredients to existing potions.
Catalysis speeds of the brewing process, with a max speed of 4x at level 1000. This ability is unlocked at level 100 by default.
Concoctions allows brewing of more potions with custom ingredients. Which special ingredients are unlocked is determined by your Rank. There are 8 ranks to unlock.
Concoction Tier
Ingredients
Tier 1: Level 0
Blaze Powder, Fermented Spider Eye, Ghast Tear, Redstone, Glowstone Dust, Sugar, Glistering Melon, Golden Carrot, Magma Cream, Nether Wart, Spider Eye, Suplhur, Water Lily, Pufferfish (Vanilla Potions)
Tier 2: Level 100
Carrot (Potion of Haste)
Slimeball (Potion of Dullness)
Tier 3: Level 200
Quartz (Potion of Absorption)
Rabbit's Foot (Potion of Leaping)
Tier 4: Level 350
Apple (Potion of Health Boost)
Rotten Flesh (Potion of Hunger)
Tier 5: Level 500
Brown Mushroom (Potion of Nausea)
Ink Sack (Potion of Blindness)
Tier 6: Level 750
Fern (Potion of Saturation)
Tier 7: Level 900
Poisonous Potato (Potion of Decay)
Tier 8: Level 1000
Regular Golden Apple (Potion of Resistance)
Archery is about shooting with your bow and arrow. It provides various combat bonuses, such as a damage boost that scales with your level and the ability to daze your opponents in PvP. In addition to this, you can retrieve some of your spent arrows from the corpses of your foes.
To gain XP in this skill you need to shoot mobs or other players.
Skill Shot provides additional damage to your shots. The bonus damage from Skill Shot increases as you level in Archery. With the default settings, your archery damage increases 10% every 50 levels, to a maximum of 200% bonus damage.
You have a passive chance to daze other players when you shoot them. When Daze triggers it forces your opponents to look straight up for a short duration. A Daze shot also deals an additional 4 damage (2 hearts).
You have a passive chance to retrieve some of your arrows when you kill a mob with your bow. This chance increases as you level in Archery. By default, this ability increases by 0.1% per level, up to 100% at level 1000.
With the Axes skill you can use your axe for much more than just deforesting! You can hack and chop away at mobs and players to gain XP, hitting mobs with the effect of knockback and inflicting DEADLY criticals on mobs and players. Your axe also becomes a hand-held woodchipper, breaking down the enemy's armor with ease as your level increases.
To gain XP in this skill you need hit other mobs or players with an Axe.
This ability allows you to deal an AoE (Area of Effect) hit. This AoE hit will deal half as much damage as you did to the main target, so it's great for clearing out large piles of mobs. This skill unlocks at level 50.
Critical Strikes is a passive ability which gives players a chance to deal additional damage. With the default settings, every 2 skill levels in Axes awards a 0.1% chance to deal a Critical Strike, causing 2.0 times damage to mobs or 1.5 times damage against other players.
Axe Mastery is a passive ability that will add additional damage to your hits when using Axes. By default, the bonus damage increases by 1 every 50 levels, up to a cap of 4 extra damage at level 200.
Strike with enough force to shatter armor! Armor Impact has a passive chance to damage your opponent's armor. This damage increases as you level in Axes.
You have a passive chance to achieve a greater impact when hitting mobs or players with your axe. By default this chance is 25%. This passive ability has an extreme knockback effect, similar to the Knockback II enchantment. In addition, it deals bonus damage to the target.
Under Construction
Excavation is the act of digging up dirt to find treasures. By excavating the land you will find treasures. The more you do this the more treasures you can
To gain XP in this skill you must dig with a shovel in hand. Only certain materials can be dug up for treasures and XP.
Compatible Materials: Grass, Dirt, Sand, Clay, Gravel, Mycelium, Soul Sand, Snow
With a shovel in hand right click to ready your tool. Once in this state you have about 4 seconds to make contact with Excavation compatible materials this will activate Giga Drill Breaker. This skill unlocks at level 50.
Giga Drill Breaker is an ability with a cooldown tied to Excavation skill. It triples your chance of finding treasures and enables instant break on Excavation materials.
Every possible treasure for Excavation has its own skill level requirement for it to drop, as a result it's difficult to say how much it is helping you. Just keep in mind that the higher your Excavation skill is, the more treasures that can be found. And also keep in mind that each type of Excavation compatible material has its own unique list of treasures. In other words you will find different treasures in Dirt than you would in Gravel.
The fishing skill allows you to fish faster and catch more unique treasures while fishing.
Catch fish.
Level Requirement: 10 (100 for retro)
This ability allows you to find treasure from fishing with a small chance of the items being enchanted. Every possible treasure for Fishing has a chance to drop on any level. It depends however what the rarity of the item is how often it will drop. The higher your Fishing skill is, the better your chances are to find better treasures. It is paired with Magic Hunter to also give enchanted items.
Each treasure is organized into one of six categories, increasing in tier:
Common
Uncommon
Rare
Epic
Legendary
Mythic
Your level dictates your percentage chance of getting any of the specified types of items. The higher your level, the higher your chance of rarer items.
Ice Fishing
This passive skill allows you to fish in ice lakes! Cast your fishing rod in an ice lake and the ability will create a small hole in the ice to fish in.
Level Requirement: 150
This passive skill increases the bite chance while fishing. When you've unlocked this ability, fishing while in a boat improves odds of catching a fish.
Level Requirement: 150
This active ability allows you to shake items loose from mobs by hooking them with the fishing rod. Mobs will drop items they would normally drop on death. It is also possible to acquire mob skulls, which are normally much more difficult to obtain in survival mode.
Shake items off of mobs or players with your fishing pole.
On mobs this will damage them for 1/4 of their total health. This has an upper limit of 10 damage. This means that a mob with over 40 health (20 hearts) will at most have 5 hearts removed every shake.
Fisherman's Diet
Level Requirement: 200
This passive skill increases the amount of hunger restored from eating fish.
Level Requirement: 200
Find enchanted items while fishing.
Herbalism is about collecting herbs and plants.
Collect plants and herbs.
Compatible Blocks: Wheat, Potatoes, Carrots, Melons, Pumpkins, Sugar Canes, Cocoa Beans, Flowers, Cacti, Mushrooms, Nether Wart, Lily Pads, Vines, Tall Grass, Ferns, Netherwart Blocks.Â
Green Terra is an active ability, you can right-click while holding a hoe to activate Green Terra. Green Terra grants players a chance to get 3x drops from harvesting plants. It also gives players the ability to spread life into blocks and transform them using seeds from your inventory. This skill unlocks at level 50.
This passive ability will automatically replant crops when harvesting. Your chance of success depends on your Herbalism skill.
This active ability allows you to turn blocks into their "plant-related" counterparts. You can do this by right-clicking a block, while holding seeds. This will consume 1 seed.
This passive skill increases the amount of hunger restored when eating Bread, Cookies, Melons, Mushroom Soup, Carrots, and Potatoes.
This passive ability gives you a chance to find rare items when certain blocks are broken with a sword.
This passive ability gives players more yield from their harvests.
Under Construction
Mining consists of mining stone and ores. It provides bonuses to the amount of materials dropped while mining.
To gain XP in this skill, you must mine with a pickaxe in hand. Only certain blocks award XP.
Compatible Materials: Stone, Coal Ore, Iron Ore, Gold Ore, Diamond Ore, Redstone Ore, Lapis Ore, Obsidian, Mossy Cobblestone, Ender Stone, Glowstone, Netherrack, Deepslate, Deepslate Ores.
With a pickaxe in your hand, right click to ready your tool. Once in this state, you have about 4 seconds to make contact with Mining compatible materials, which will activate Super Breaker. This skill unlocks at level 50.
Super Breaker is an ability with a cooldown tied to the Mining skill. It triples your chance of extra items dropping and enables instant break on Mining materials.
With a Flint and Steel in hand, crouch and right-click on TNT from a distance. This will cause the TNT to instantly explode.
Blast Mining is an ability with a cooldown tied to the Mining skill. It gives bonuses when mining with TNT and allows you to remote detonate TNT. There are three parts to Blast Mining. The first part is Bigger Bombs, which increases blast radius. The second is Demolitions Expert, which decreases damage from TNT explosions. The third part simply increases the amount of ores dropped from TNT and decreases the debris dropped.
Repair allows you to use an iron block to repair armor and tools.
Repair tools or armor using the mcMMO Anvil. This is an iron block by default and should not be confused with the Vanilla Minecraft Anvil.
Place down a mcMMO Anvil and right-click to repair the item you're currently holding. This consumes 1 item on every use.
Repair Mastery increases the repair amount. The extra amount repaired is influenced by your Repair skill level.
Super Repair is a passive ability. When repairing an item, it grants players a chance to repair an item with double effectiveness.
This passive ability allows you to repair items with a certain chance of maintaining its enchantments. The enchants may be kept at their existing levels, downgraded to a lower level, or lost entirely.
This skill awards combat bonuses to anyone fighting with a sword.
XP is gained based on the amount of damage dealt to mobs or other players when wielding a sword.
Serrated Strikes is an active ability, you can activate it by right-clicking with a sword. This ability allows you to deal an AoE (Area of Effect) hit. This AoE will do a bonus 25% damage and may apply Rupture. This skill unlocks at level 50.
Counter Attack is an active ability. When blocking and taking hits from mobs, you will have a chance to reflect 50% of the damage that was taken.
Rupture causes enemies to take damage every two seconds. The target will bleed until the effect wears off, or death, whichever comes first. The duration of the bleed is increased by your sword skill.
Taming will give players various combat bonuses when using tamed wolves.
To gain XP in this skill, you need to tame wolves/ocelots or get into combat with your wolves.
Call of the Wild is an active ability that will allow you to summon a wolf or an ocelot by your side. You can do this by sneaking + left-clicking while holding bones or fish.
Beast Lore allows players to inspect pets and to check the stats of wolves and ocelots. Left-click a wolf or ocelot to use Beast Lore.
Gore is a passive ability that has a chance of inflicting a bleeding effect on your wolves' targets.
Sharpened Claws provides a damage bonus to damage dealt by wolves. The damage bonus depends on your Taming level.
This passive ability will allow wolves to teleport to you when they get near hazards, such as Cacti/Lava. It will also give wolves fall damage immunity.
This passive ability will reduce damage and make wolves fire resistant.
This passive ability reduces damage done to wolves from explosions.
This passive ability gives wolves a chance to heal whenever they perform an attack.
Under Construction
Unarmed will give players various combat bonuses when using your fists as a weapon.
XP is gained based on the amount of damage dealt to mobs or other players when unarmed.
Beserk is an active ability that is activated by right-clicking. While in Beserk mode, you deal 50% more damage and you can break weak materials instantly, such as Dirt and Grass. This skill unlocks at level 50.
Steel Arm Style increases the damage dealt when hitting mobs or players with your fists. This skill caps at level 1000 with a 13.5 damage upgrade.
Arrow Deflect is a passive ability that gives you a chance to deflect arrows shot by Skeletons or other players. The arrow will fall harmlessly to the ground. This skill caps at level 1000 at 50%.
Iron Grip is a passive ability that counters disarm. As your unarmed level increases, the chance of preventing a disarm increases. This skill caps at level 1000 with a 100% chance of NOT being disarmed.
This passive ability allows players to disarm other players, causing the target's equipped item to fall to the ground. This skill caps at 33% at level 1000
Woodcutting is all about chopping down trees.
XP is gained whenever you break log blocks.
Tree Feller is an active ability, you can right-click while holding an axe to activate Tree Feller. This will cause the entire tree to break instantly, dropping all of its logs at once. This skill unlocks at level 50.
Leaf Blower is a passive ability that will cause leaf blocks to break instantly when hit with an axe. By default, this ability unlocks at level 100.
This passive ability gives you a chance to obtain an extra block for every log you chop. This skill caps at level 1000 with a 100% chance for a double drop.