In an interactive lecture, content is introduced by the instructor through a lecture, similar to “traditional” courses. However, rather than devote the entire class time to lecture, interactive lectures devote a portion of time to engaging students in activity and sense making, and instructors are responsive to students' activity (e.g., they adjust their lecture based on the outcomes of the activity). In an interactive lecture, content is introduced by the instructor through a lecture, similar to “traditional” courses.
In general, the interactive part of an interactive lecture involves four phases: (1) asking a good question, (2) providing time for students to think and discuss, (3) collecting responses, and (4) modifying instruction based on the results.
See this page for question libraries sorted by course.
Routine: Think-pair-share
Routine: Stand and talk (Explaination | Webinar | Resources)
Routine: Peer instruction
Classroom voting is a way to collect and aggregate a student responses to a question. The responses can be used to encourage further discussion and/or to guid the next step in a lecture.
See this page for classroom voting resources.