Classroom voting ("clickers")
Classroom voting is a way to collect and aggregate a student responses to a question. The responses can be used to encourage further discussion and/or to guide the next step in a lecture.
Question libraries
See this page for question libraies sorted by course
How to use classroom voting productively
PDF: Science Education Initiative: An instructors guide to the effective use of clickers in teaching
Web: Vanderbilt University Center for Teaching: Guide to classroom response systems
Videos: Science education intiative: How to use clickers effectively (short videos, including in upper-division courses)
Videos: Science education initiative: Faculty workshops (longer videos that go in depth on using clickers effectively and writing good questions)
Free classroom voting systems
Peardeck (add on for Google slides that allows for a veriety of repsonse methods, including mulitple choice, text entry, and drawing)
Plickers (completely free and low-tech. Students hold up cards, teacher scans the room with a cell phone to collect votes. Up too 100 votes at a time)
Kahoot! (Lots of question types and response types. Students respond via cell phone or internet device)
Poll everywhere (students respond via cell phone or internet device—app, web, or text. Free plan is limited to 25 responses per poll)
Webclicker.org (free, web-based. Students respond via Internet device)
Slido (students respond using a phone or browser. Free plan is limited to 100 partiicpants and 3 polls per event)
Socrative (web- or app-based. Up to 50 responses per poll for the free version)
"Analog" clickers: colored paper
Remote engagement: For online courses conducted via synchronous video, many platforms include an option to poll participants:
You can also use Google Forms to create and share polls online
Websites and other resources
Project MathQUEST at Carroll Collge. An NSF-funded project with multiple resources and question libraries.
Science Education Initiative: Car Weiman's multiple-year initiative, initiatially funded through his Nobel Prize award funds.
Agile Learning: Clickers. Derek Bruff's site, with a collection of blog posts related to clicker use
Book: Teaching mathematics with classroom voting: With and without clickers (MAA)
Book:Teaching with classroom response systems: Creating active learning environments