The Road Crew
Augmented Reality | Rewarding Socio - Emotional Growth | Helping Kids Cope with Anxiety
Augmented Reality | Rewarding Socio - Emotional Growth | Helping Kids Cope with Anxiety
This game will teach young learners how to self-regulate behavior through a memorable interactive AR experience and relatable characters.
Educators will use The Road Crew game to help PreK - 2nd-grade children learn to self-calm and communicate their emotions with words instead of expressing them with their bodies in an unhealthy way. A Universal Design for Learning approach will ensure students with a wide range of sensory and cognitive abilities will be able to engage.
The Road Crew is an augmented-reality play material for children ages 4–7 (PreK–Grade 1). Children's behavioral issues create an obstacle to learning. Educators will use The Road Crew Tools to teach young learners how to self-regulate through a memorable interactive augmented-reality experience with relatable characters. Children practice communicating their emotions with words instead of only with their bodies. Universal Design for Learning keeps the play open to a wide range of sensory and cognitive abilities.
The work lives in Transforming Tools Together at Michigan State University, co-directed by Susan Bonner and Dr. Celeste Campos-Castillo. Student designers and researchers aim to compose the first playable classroom prototype with Child and Family Charities and additional Lansing PreK–Grade 1 classrooms.