These workshops have been designed to support and compliment the work which children of a similar age might be doing in STEAM and computing lessons in their school.
They are intended to be delivered in school classrooms or community centres.
Workshops can be tailored around any school already using micro:bits and that would like to know how to extend their use into a STEAM, project-based scheme of work.
To prepare the learners for these workshops, they should be taken through the micro:bit page of this website (follow this link).
We can adapt the workshops for a schools that are not yet using the fabulous micro:bit and would like to know how to introduce them into a STEAM curriculum.
The workshops last between one and one and a half hours but can be adapted to fit in with your school's timetable or the time available.
The learners will work in pairs or groups of three at most.
The host will need to provide a laptop or chrome book with access to the internet for each pair of children.
The workshop will be led by a trained educator or coach with the use of supporting printed worksheets and hints.
A typical session, contains a mixture of problem solving and program development, and will include:
Overview of the session and examples of work pupils will produce.
Introduction to basic programming commands (e.g. flashing a light on and off).
Repetition of instructions (e.g. lights flashing a specified number of times).
Sequencing instructions for components (e.g. traffic light sequences; alarm warning buzzers).
Decision making / responding to events (e.g. a pressure pad causing an alarm to sound).
Designing and making a physical end product (e.g. a burglar alarm).
Collecting analogue data from a sensor in a control system (e.g. automatic light).
Controlling a robot vehicle (e.g. buggy control).
Parental showcase – parents / carers view pictures or video clips to see what the learners have produced during the day.
ip hastklass - last uptated, Jan 2026