Gods and Magic
The Pantheon
The Pantheon is the name given to of the Parakkan Empire. Each god or Goddess has an aspect for example Aelann is the Goddess of Darkness. The Parakkans do not believe that one god or goddess rules the others but in fact they are of equals to a certain extend. Thus quite often it is thought that the Gods meddle in mortal affairs.
Deities
Aelann, the Goddess of Darkness, is eerily beautiful, with ebony skin, short, straight red-gold hair, and eyes the colour of gleaming steel. She is medium height and willowy, and often seems angry. She usually wears a hooded cloak dyed dark gold and beige.
Chi, the Goddess of Death, is very beautiful, with ivory skin, shoulder length, rippling pale red hair, and eyes the colour of deep pools. She is very tall and broad-shouldered. She usually wears armour dyed violet.
Th'varro, the God of Magic, is hansom elf, with bronzed skin, shoulder length, swirling pale red hair, and eyes the colour of shimmering crystals. He is tall and slender, and almost never frowns. He usually wears robes dyed bronze and grey. It is thanks to Th'varro that magic exists to mortals.
Alas, the Goddess of Prophecy, is blindingly beautiful, with ashen skin, waist length, swirling dark golden hair, and eyes the colour of deep pools. She is short and slender, and looks somewhat malicious. She usually wears light armour dyed medium blue.
Elai, the God of Light, is extremely beautiful, with ivory skin, short, auburn hair, and eyes the colour of garnets. He is very tall and broad-shouldered, and looks somewhat malicious. He usually wears chain mail dyed white.
Aelues, the God of Earth, is surprisingly plain, with fair skin, long, curly auburn hair, and eyes the colour of lightning bolts. He is very short and slender, and generally appears mischievous. He usually wears armour and a helmet dyed dark brown and dark grey.
Alorroln, the Goddess of War, is very plain, with pale skin, waist length, curly red-brown hair, and eyes the colour of polished oak. She is surprisingly tall and athletic, and almost never frowns. She usually wears full armour with the cloth dyed purple.
Tr'r, the God of Shadow, is quite average elf, with tanned skin, waist length, straight medium brown hair, and eyes the colour of deep pits. He is of average height and solidly built, and often seems thoughtful. He usually wears worn, smart clothing dyed grey-blue and dark blue.
Thaetr, the God of Assassins, is an exotic beauty, with white skin, short length, black hair, and eyes the colour of purple flames. He is of average height and very muscular, and is usually quite and thoughtful. He usually wears plane robes dyed green-brown.
Reder, the Goddess of Life, is an exotic beauty, with fair skin, long, flowing dark red hair, and eyes the colour of banked coals. She is average height and of hearty build, and often seems angry. She usually wears armour and a helmet dyed bright scarlet and bright blue.
Zoph, the God of Sea and Water, is elderly looking elf, with dark skin, long, wavy dark brown hair, and eyes the colour of shimmering waves. He is average height and of average build, and sometimes seems very sad or angry. He usually wears simple clothes dyed dark aqua and dark violet.
Vechoe, the Goddess of Air, is almost plain-looking, with fair skin, long, rippling red-brown hair, and eyes the colour of a wild wolf's. She is medium height and somewhat muscular, and usually has a guarded expression. She usually wears light and airy robes dyed dark red.
Peataela, the Goddess of Mind, is somewhat plain, with very pale skin, long, straight dark red hair, and eyes the colour of dark earth. She is very short and broad-shouldered, and almost never frowns. She usually wears light armour dyed dark red-violet and dark bronze.
Zendrevath, the God of Fire, is shockingly beautiful, with copper skin, long, swirling auburn hair, and eyes the colour of a wild wolf's. He is very short and somewhat muscular, and has a faraway expression. He usually wears golden armour.
Aeloallro, The God of Demons, A Human that was altered by his deeds into what was thought to be the first demon. He has the skin of Red Blood, with wings similar to that a bat. Aeloallro a bad omen amongst the mortal races.
Zamer, The God of the Future, Zamer was said to be a Human of small stature and long brown hair. He was not a god of war but of prophecy. The gods and Goddess would visit Zamer if they wanted to know if a particular venture would succeed or not. Zamer also was responsible for the Fates Crakr (F), Ilazo (M) and Anaeth (F) who were said to control the fates of all beings.
There are several other gods and goddess that are said to be able to effect the lives of mortals.
Realms
It is also worth noting that some gods have realms that they are said to rule. In scientific terms this cannot be proven but the events of the Unification suggest that this is possible. However, the worshippers of the gods would argue that there are at least 5 Reals.
Light - Said to be the Realm of light and where Elai rules along with his chosen creatures
Darkness - Said to be the first realm that was born out of chaos where Aelann dwells
Shadow - Said to be the realm that was created from the union of Elai and Aelann where Tr'r rules
Death - Realm of the dead where those who are not sworn to a particular god or goddess go. This realm is ruled over by Chi
Vacant - The Vacant realm is said to the realm where other gods and goddess reside. Generally it is thought that no god or goddess is powerful enough to occupy the empty throne and declare themselves master of the realm. However, some believe that the Vacant Realm is split into parts with a god or goddess holding a specific part.
Demon - This realm is is said to vary in climates, much like the mortal world. Demons exist in many forms with various personalities and are not necessarily exclusive to the demon realm.
Besides the above it is thought that certain Gods or Goddess have access to these realms and or their own realm extends into theirs. One example of this is Zoph who is the god of the Seas and Water. It is said that his realm is the oceans and seas of any realm. Thus it is speculated that his realm extends into others. Another example of this is Aelues the god of the earth.
Ascendants
The Parakkans also say that certain individuals in the past have found the path to Ascendancy. The main difference between Gods and Ascendants is Gods are worshipped and effected by their worshippers as much as being able to affect them. Ascendants are not worshipped but have less power as a result than gods. It is also widely believed that Ascendants gain the path to immortality in that they will never die of old age or disease but they can still be killed. Furthermore, when an Ascendant dies it is possible for them to become gods in there own right.
Known Ascendants
Panon - An Elf that was said to be alive 400 years ago. He was known to be a remarkable swordsman. He was killed at the Battle of Barigard.
Arenan - A human that was the considered the Champion of Zendrevath, as such he was an exceptional fighter but also a strategist
Maphini - Became known as God of Chance though not considered a true god, due to him not being worshipped as such.
Goya - a Dragon Elf and known as the Champion of Dragons. She is said to have the ability of being able to communicate with Dragons. She also is a deadly warrior and is considered to be a the Champion of the Dragon Elves in combat.
Hethor - A Napen male who is known to be an excellent tactician, and excellent with a sword. Hethor is also a renowned member of the Talons though has turned down the position of Grand Master twice.
Religious Orders and Titles
Each god or goddess had a priesthood or religious order that is devoted to that respective god or goddess. Though generally all of them have the same titles within their orders as follows:-
High Priest or Priestess - Head of the religious order or cult
Woshten Ri̥we (Holy Sword)
Woshten Welkar (Holy Shield)
Alu̥rur Deˈacon (Warrior Deacon)
Priest or Priestess
Acolyte
The Holy Sword, Holy Shield and Warrior Deacon were titles given to those members of the order that were chosen by their gods to lead the orders warriors in a holy war, quest or battle. These titles were only used if chosen by the god and the Holy Sword had the ability if needed to remove the orders High Priest or Priestess.
Currently in the Parakkan Empire the only religious orders that maintains a military force are The Order of Reder and The Order of Alas. In order for the Empire to ensure that these military forces are not able to becomes a threat to the stability of the Empire they are limited to 3,000 men and are not allowed to have any heavy equipment.
Relationship with Magic of Mortals
It is not known for sure if the Gods exist by scientific means or are able to influence the mortal world. But it is thought by most that they do and are able to. However, their influence only stretches to that which is part of their aspect and the less what they are trying to influence has to do with their aspect the harder it is for them to influence.
Furthermore, Gods and Ascendants it was said believed that power attracts power, as such it was generally thought that Gods and Ascendants wouldnt trying to be overt in there meddling, and would often try and be subtle.
However, one big exception to this was when Th'varro God of Magic gave mortals powers in the form of Tae Yi̥nishi (Spirit Crystals). These crystals were present at the time of a child's birth, along the child's spine. The main notable things is at the time of birth all Tae Yi̥nishi were clear only as the child grew and learned how to access the different aspects of Power such as light and dark would the Tae Yi̥nishi begin to take on a colour of the more dominant aspect that the bearer had greater control over.
Tae Yi̥nishi (Spirit Crystals)
As mentioned above the Tae Yi̥nishi were present at a child's birth. It is unknown why some children are born with Tae Yi̥nishi but it is widely thought that the child has been blessed by the gods if they are indeed born with them.
A child can be born with anything from a couple of stones up to eight. The number of stones dictate how powerful a persons powers well be. However, magic whilst in there blood needs to be accessed and in order to access power it requires training. Very few Yi̥nishi Wielder (Crystal Wielder) aka Mages, Thought Caster or Mar'tial 'Taes were able to access their powers with no training and those that were, either killed themselves from drawing to much power or were killed to protect others.
Thus in order to use this power it requires a person to be trained in an aspect, such as light or darkness. From that training a person is able to use there powers. In addition during training a person is shown how to use their powers in a safe way; in order not to kill themselves. As if you draw more power than your body and Yi̥nishi can handle you will die.
There were a number of ways for a Yi̥nishi Wielder to use there powers, one way was to use spells in order to focus their powers into an action. Another way was to visualise what they wanted to do in their mind then use their powers to achieve that. Finally there was movement, that helps to focus the power into an action. Each way was given a name and and as such a Yi̥nishi Wielder would be placed into a category based on the way they use their powers.
Mage - requires the use of spells to use their powers though they could also use the visualisation approach of the Thought Caster to but they were less apt at it.
Thought Caster - Were able to use their thoughts to cast magic though they could also use the mage approach
Marˈtial ˈTaes (Martial Spirit) - where able to use their powers in conjunction with marital arts.
However, out of the three categories Mages were said to find it easier to tap into different aspects of power and Marˈtial ˈTaes where generally stuck with only one type of aspected power.
Tae Yi̥nishi (Spirit Crystals) Training
Tae Yi̥nishi users are generally trained at special schools, where they will not only receive there normal education but also training in how to use there Tae Yi̥nishi. During there instruction it will be quickly figured out by the teachers how the Tae Yi̥nishi bearer bests uses there powers e.g. Mage, Thought Caster or Mar'toal 'Taes. Once that is established they will then begin the training process.
This process is generally about teaching the individual firstly how to control their powers in a safe way. Second its about the range of their powers and what aspects they can use. From that point forward they are then taught how to use their powers in more depth.
Note
Tae Yi̥nishi Ranks
Grand Yi̥nishi Wielder aka Grand Mage
High Yi̥nishi Wielder aka High Mage
Yi̥nishi Wielder aka Mage
Squad Mage
Trainee Mage