Examples: Absinthe, Beehunter, FEater, Gummy, Istina, Jaya, Rosa, Zima
Ability Score Increase. The common starting ability score increase for Ursus is: Your Strength score increases by 2, and your Constitution score increases by 1.
Alignment. Ursus do not tend towards any particular alignment. While many nobles encourage lawful behaviour, their martial pride and the resentment of nobles also leads to more chaotic behaviour.
Size. Ursus typically range around 5 or 6 feet tall. Your size is medium.
Speed. Your base walking speed is 30 feet.
Brawler's Endurance. You have resistance to bludgeoning damage. You also gain proficiency in the Athletics skill. You have advantage on saving throws to resist becoming exhausted. Whenever you make a Constitution saving throw to maintain concentration on a spell, double your Constitution modifier for the purposes of that roll.
Great Strength. You count as if you were one size larger for the purpose of determining your carrying capacity. You ignore the loading property of crossbows you are proficient with.
Heavy Strikes. Whenever you hit a creature with a melee attack, you may use a bonus action to attempt to shove that creature.
In addition to leading the Ursus Student Self Government Group, Zima acts as a vanguard for Rhodes Island, providing a swift response to threats and buying time for her allies to get into position.
At level 5, Zima's role could be defined by being a Barbarian, taking the Path of the Berserker subclass at level 3. She wields a maul, allowing her to deal lots of damage with Frenzy, and her class features urge her to charge directly into an enemy. Danger Sense allows her to avoid dangerous spells and traps as she leads the way, while Reckless Attack allows her to pile on the hits when the battle starts to turn against the enemy, or to eliminate priority targets swiftly. Reckless Attack combined with Rage, Heavy Strikes and Brawler's Endurance means that she can easily knock down or reposition enemies for her teammates.