Examples: Flamebringer, Hibiscus, Ifrit, Lava, Meteorite, Midnight, Nightingale, Shining, Surtr, Vigna, W, Warfarin
Sarkaz are a race of Terra whose violent reputation, combined with their demonic appearance, causes them to be viewed as dangerous psychopaths by much of the world.
Ability Score Increase. Sarkaz have learned to be versatile as a result of their long history of bloodshed. You may either improve one attribute by +3 and another by +1, or you may instead improve two different attributes by +2 each.
Alignment. Betrayal is a part of life in Kazdel. The Sarkaz that grow up there don't have a lot of reason to trust others, and tend towards chaotic alignments.
Size. Your size is medium.
Speed. Your base walking speed is 30 feet.
Awareness. You gain proficiency in the Perception skill.
Weapon Proficiency. If you can't fight, you die. Choose two types of simple, martial, or firearm weapons. You gain proficiency with both.
Will to Survive. When you are reduced to 0 hit points but not killed outright, you can drop to 1 hit point instead. You can't use this feature again until you finish a long rest.