Projects

Below are the projects I have done as a part of my Master's degree in Computer Graphics and Game Technology.

(Click on the project to view it)

ReSTIR using DX12

CUDA Path Tracer and Denoiser

Monte Carlo Path Tracer

CUDA - Boids

WebGL Rendering

ShaderToy - Real Time Rendering

Mini Minecraft

Mini Maya

Stream Compaction on GPU

Scene Graphs

MOCAP

Animation Tool-Kit

Ray Tracer

Shaders

3D Environment Modeling