Ray Tracer
Ray Tracer
Ray tracer built in QT from scratch using C++. Includes Ray tracing using object intersection, Ray marching with implicit surfaces using SDFs, Rendering Cornell Box with different lights and materials, different sampling techniques (like stratified, grid and random) and area lights.
Ray tracer built in QT from scratch using C++. Includes Ray tracing using object intersection, Ray marching with implicit surfaces using SDFs, Rendering Cornell Box with different lights and materials, different sampling techniques (like stratified, grid and random) and area lights.
You cannot see the combo box options for selecting the scene. For some reason, they weren't recorded but they are there, it is not magic haha.
You cannot see the combo box options for selecting the scene. For some reason, they weren't recorded but they are there, it is not magic haha.
RENDERS
RENDERS
2 Colored Lights
Blinn Phong Reflections
Ordinary Cornell Box
Random Shapes
Disc Light - Stratified Sampling
Square Light - Random Sampling
Square Light - Grid Sampling