Personal Projects

TIP: Click on the title of the project to see the repository and source code and on Android icon for app link

  • Implemented a revamped and innovative version of the classic 3x3 tic-tac-toe game where every square is nested with a tic-tac-toe game inside it and players need to follow a brand new set of rules to win the game.

  • Three levels of Bots were implemented (Beginner, Regular and Pro) for a single-player mode.

  • Developed and published the game for the Android platform using Unity3D

  • Implemented managers, systems, and UI scripts and also worked on other elements like animations, generating sprite atlas, logo designing, and more.

  • Used profilers and built reports for asset optimization, code optimization, and memory management.

  • Integrated analytics using Firebase to receive active feedback on the game by adding custom events on all the screens and button clicks.

  • Integrated remote config (Firebase) to change some values on the fly (like enabling/disabling ads) without the hassle of rolling a new build.

  • Integration of Google ads (Not active at the moment. It will be activated using remote config once the target number of installations).

  • Successfully implemented Conway’s Game Of Life on a 2D Texture with all the rules and developing patterns like Blinker, Bee-hive, Tub, Pulsar, toad, and more using a seed that can be drawn by the player.

  • Revamped my older implementation of the game and published the game app on Google Play Store.

Created a cube using mesh formation method and mapped a dice texture to it.