museum notes
Museum Tour and Discussion for Serious Games 2026
Wednesday January 28 - walk through 3:00pm - 4:40 PM Meet at the Museum at 3:00.
MSU Museum
409 W. Circle Drive
East Lansing, MI 48824
Wednesday January 28 - walk through 3:00pm - 4:40 PM Meet at the Museum at 3:00.
MSU Museum
409 W. Circle Drive
East Lansing, MI 48824
permanent exhibits
temporary exhibits that go permanent by doing a digital version or a game that resonates witht he themes of Blurred Realities
butterflies
Interpretation is very dated - hasn't changed since the 90's think about how to make it more modern
Putting images up for the scavenger- looking into this for a temporary
dinos and taxidermy: they will get us a list
mastadons
student housing on campus - renting equity
indigenous peoples
Posters of hate from the collection
large - TV touch screen table.
several iPads size and age: ipad 10s, 8 gen ipad 10.2 32 gb 128 gb 8 gen 4 gen
They have computers in active use in exhibitions
TVs - lots of TVs 13 tvs = 43"
Bloomberg Connects - digital museum software that they use go to the free digital guide on the MSU site
Caroline White: CoLab Learning and Education Coordinator
Main gallery exhibits are temporary
but topics of Blurred Reality - themes that play with these topics but can continue beyond the temporary exhibits
Collections Colleagues - Lynn and Mary
Learning Lab
Carrie Wicker is the science on the sphere coordinator
program and software is constricted
They can connect us with different people through out MSU according to our topics and what expertise we need.
Here's a tricky topic and how do all of the disciplines interact and engage with that?
We are a Michigan State Community
We amplify research at MSU
Most museums collect -preserve and - interpret - We go beyond that to interdisciplinary to how do we connect with the people of MSU.
Exploring big challenges to society
Primary Audience and writing - MSU students, faculty and Staff, not at the 3rd grade language audience - more at the 8th grade level and higher to bring more accessible. make the text understandable for people that are not in the field that the work showcases. There are still K-12 groups that come through.
Consider how disciplines are interconnected.
How do different disciplines approach wicked problems?
Develop methods of conversations for people
social media or writing on walls or have facilitators ask questions. worksheets for classrooms, games to take home.
Bio classes from MSU could also be user testers and play testers. Caroline's students - called the Co-Laborators.
Length of games - and pacing of the games - 5-7 minute max.
Supplies: ask -
wanting to put hands on items.
they have plans of adding archival pieces to the space
plans to bring the evolutionary timeline back out
Idea to AR - add skin to the dinos
Idea to connect Flora and Fauna and the evolutionary story.
They have pre dinosaur fossils - going back to ...longer time ago?
The hall of fossils - to under water. Precambrian?
Running a semester
opportunities to digitize the gallery and archive the experience in a game?
using the topics that underline the exhibit:
misinformation
disinformation
abuse of information
the dimensions of the media is a rectangle 2x4 proportion
kiosk
we could do augmented reality out of Unity for android or Zapworks
image trace or object trace - since it is a sphere and then we would test it.
could put together a play list with a built in narrative in the software
hack it (the software) to make an interactive experience
use an audio or video
may not be just a unity game - must use the science on the sphere software.
sea turtles would be a fun idea says the Museum team