This section offers a collection of resources specifically designed for integrating game-based learning and gamification into your courses. The templates are adaptable, allowing instructors to incorporate game mechanics while aligning with course objectives, fostering deeper engagement, active learning, and student-driven progress.
This is a Canvas template that uses the artefacts/elements popular in medieval strategy games to take learners on a journey through different side and main quests. Be sure to read the Decrees your trusted advisor, Seyed, the Crown Prince of Monmouth, has left you!
This is a Canvas course (with only two modules) that presents you with an escape room challenge, focusing on the development of students' grammar skills. As part of this challenge, you try to save the commas from the Comma Monster!
This is an example of a virtual educational escape room using Google Slides and Forms. Look for clues by clicking the active parts of the main page. Once you have gathered all the clues, click the lock and open the door! This escape room is geared towards English language learners' development of basic reading skills.
This blog post guides you through the process of creating an educational escape game and provides access to the game and its accompanying resources.
This video was used to introduce Module (Level) 1 in a faculty development course on Game Based Learning (GBL) and gamification in teaching and learning.