FINAL PROJECT PART: PROPOSAL AND REFERENCE IMAGES
The prop that I want to create for this class is a sort of weapon/transversal tool similar to that of a large warhammer or the hammer sword (Boulder Breaker) from the Legend of Zelda BotW/TotK. Its hypothetical role would be to smash/break through environmental obstacles, scale climbable surfaces, or to attack enemies with blunt force. I want the overall design to be unique, landing somewhere between that of a greatsword and a warhammer, and if possible, be designed to split equally in half into two separate dual-wield weapons (hence the double-hilt in the post-it note sketches). I enjoy the idea of a weapon with multiple useable versions that can offer different roles within a game, and I feel that a non-bladed weapon/tool is not a particularly common design. Additionally, this type of design would allow for more surface area on the weapon to have engravings or other textures/decorations.
FINAL PROJECT PART II: FIRST DRAFT
FINAL PROJECT PART III: FINAL PRODUCT