this is a fan-site for Second Life's native building system.
originally many individual docs that started 8/26/2024.
here to store techniques, guides, and info that skews more niche. A LOT of the stuff here im sure has been documented before. Or even some stuff that is commonly used in mesh creation, "backported" for prims.
contributions/critiques of any size are welcome. all contributions made will be credited to you, unless requested otherwise.
u can send a Notecard or IM to