Most of these animations were made in my art classes. I label these as tests since they were exercises. I did put a good amount of work into them, but from my own point of view they do not meet the criteria of a finished proper animation. I feel it is important to show tests and starter animations as a way to showcase improvement as well as an opportunity to get a glimpse of how my animations differ from instruction lead practices to self lead practices.
This was my first animated assignment. We were directed to create a gif of a word acting out what it spelled. It was not required to be a loop but I liked the idea of a somewhat consistently flowing gif as looping has always been my favorite type.
Created with Adobe photoshop
My next big class assignment was ball bounces. These are definitely some of the most fundamental types of animation. In order to do a good ball bounce you need to understand the properties of the ball in order to make a consistent and realistic bounc.
Bounce in Place
With the area of animation I want to go into, it is important to understand the weight of the human body and how each individual piece of the body moves while walking.
These two tests were done in adobe using the bone tool.