Conference Introduction
Ergonomics & Design - Inclusive Design
Introduction to the Inclusion Session
Designing an inclusive navigation app for Taşkışla Building
Accessible Services for Students with Disabilities at Hacettepe University in Turkey
Revisiting the Principles of User-Centered Design
‘Universal Care’ Education through an Interactive Game
Tiles and Patterns. Modular concept in PUDCAD learning game scenario
Interrelations Between Technology, Interface and Experience Design Decisions
Children as superheroes: designing playful 3D-printed facemasks for maxillofacial disorders
Studies on Ergonomics of Immersive VR as a Design Environment with a Focus on Tools and Interfaces
Experience design for children through an interactive space – Scape the room game
A Good Procedural Rhetoric for Good Gaming Practices
Introducing Design project concepts in an undergraduate lecture course
Ergonomics in Design. Then, Now and Tomorrow. Case M19 Campus
A user-centred approach to visual communication: the design of safety training material for migrant farmworkers
Inclusion of interdisciplinary three-dimensional (3D) printing education to university curriculum
Future Step of Basic Design: Between Synaesthesia Didactic and Virtual Learning
Emotional Design and Neuroscience: definition and application of a tool for designers.
Teaching design thinking through flipped classroom