Design and Ergonomics

The conference provides researchers and practitioners a forum to share research and best practices in the Ergonomics in Design scientific sector. The conference topics regard the application of human factors to training, education, learning sciences, and universal design for learning.


Just like human factors have been applied to the hardware, software, and the built environment, there is now a growing interest in the optimal design of training, education, and learning experiences. Principles of behavioral and cognitive science are extremely relevant to the design of instructional content and the effective application of technology to deliver the appropriate learning experience.


The conference is a Multiplier Event of the project "PUDCAD, Practicing Universal Design Principles in Design Education through at CAD-based Game".

Areas of interest include:

  • Ergonomics in Design
  • Universal Design and Learning Experience (theory and good practices)
  • Human-centred Design and User Experience
  • Game Design and Gamification
  • Competency-based learning
  • Designing the learning experience
  • Learner engagement
  • Instructional design
  • Virtual Learning Management System (e-learning, Mobile learning)
  • Web-based training
  • Blended learning
  • Usability of learning technology
  • Advanced learning technologies


Published in Open Access by

Submitted for Indexing to
Google Books / Directory of Open Access Books (DOAB) / OAPEN Library / JURN / Social Science Research Network (SSRN) / OpenAIRE.
This project is granted by the European Commission for the Erasmus+ Program KA203 Programme conducted by the Center for European Union Education and Youth Programs (Turkish National Agency, of the Turkish Republic Ministry of European Union. However, the Turkish National Agency or the European Commission cannot be held responsible for the opinions contained herein.

KA2032017-1-TR01-KA203-046577PUDCAD - Practicing Universal Design Principles in Design Education through a CAD-based Game