Camera List

Add Master Camera: Creates a Camera that can fly to other camera positions, blending between each camera settings. Read more about the Master Camera here.

Add Camera:
create a new camera using Photographer default settings, aligned with your current viewport position.
Shift-Click on the 'Add Camera Button' to copy the new Camera settings from the current Scene Camera settings.

Previous / Next: Cycles through cameras.

AZ / Collection: Sorts the list alphabetically or using Collections.

Lock Camera to View: Moves your camera when navigating inside the 3D viewport.

Border: Limits Viewport render to Camera frame.

Refresh Photographer Settings: Press this button in case you changed some rendering and camera settings outside of the Photographer UI and want to reapply Photographer settings.

Set as Scene Camera and Look Through: It is highly recommended to use this button to switch cameras, in order to apply Photographer settings of the new Scene camera.

Add Camera Target:
Pick an object surface in the scene to make the camera aim at it.
Shift-Click will parent the tracker to the picked objects, so the camera will automatically follow the object if it moves.

Show Focus Plane: Adds a visual plane to show where the camera focus is set. Read more about the Focus Plane here.

Note: Remember that the add-on makes use of alternative behaviors using Shift and Ctrl keys. These behaviors are described in the tooltips that will appear when leaving your mouse over the buttons.
-
Select with regular click will select only that camera.
-
Select using Shift will toggle selection, allowing you to add or remove a camera to your selection.
-
Select using Ctrl will remove that camera from the selection.
- Same behavior is valid for the
Selecting Collection cameras.
-
Delete with Shift will Delete the camera Globally, i.e. from all the scenes in the Blend file.