STATS: WHAT DO THEY MEAN?

This page Is meant to explain every stat that appears on the character template.

Status: The general status of a character. (Current status includes: Healthy, Infected (Stage 0-1), Dead, Ill, and Unknown. Healthy (and immune) Is reserved for Similar-X only.)

Confusion: Based on how confused a character Is. 0 for least confused and 100 for completely confused.

Tiredness: Based on how tired a character Is. 0 for completly awake and 100 for extremley sleepy, and In some cases insomniac.

Presence: Based on a character's sanity. 100 for completley sane and 0 for completley insane.

Will: Based on a character's will to live. 100 for not wanting to die at all and 0 for extremley suicidal.

General mental wellbeing: Based on general wellbeing. 100 for mentally well and 0 for having a completley shattered mind.

Strength: Based on how strong a character Is. 100 for full strength and 0 for completly weak.

Speed: Based on how fast a character Is. 100 for being very swift and 0 for being as slow as a snail.

Sustenance: Based on how much hunger/thirst a character has (they are put together here.) 100 for full and 0 for starving/very thirsty.

Magic: Based on how powerful a character's magic Is. 100 for powerful magic and 0 for a complete loss of magic. Note that some characters don't have magic.

General physical wellbeing: Based on general physical wellbeing. 100 for strong and alert and 0 for on the brink of death/extremely unwell.

Note that some stats may go over the 100 limit to emphasis how much of that certian stat a character has.