I have just over a year of experience with Blender for 3D modeling and animation as a furtherance of my motion graphic capabilities. While I'm still a beginner, I've been able to produce some satisfying work with it, and I'm finding that many of the same concepts I use with 2D motion graphics apply to the third dimension as well. Here are a few renders I've made with it, all from winter 2022 to spring 2023.