Amongst the Thorns is a 3rd person survival horror game taking place in ancient Europe. Chased by your own family and trying to escape the cult you grew into, survive and avoid folkloric monsters as you play Abigael, a young woman carrying her cursed girlfriend whose soul is jailed in a wicker basket.
This game was created for the master second year project at the CNAM-ENJMIN. We were 12 on this project and the goal was to create a vertical slice in less than 5 months (October 2025 to February 2026).
Created on Unreal, playable on PC. You can check the itch.io page and download the game here.
Game User Research
UX Designer - UI Integrator (Unreal)
Accesibility features
if u see this (july 26) i'm working on this page rn :)
User Research
The deliverable intended for the team for our first playtest of Amongst The Thorns. The build was made specifically for this playtest with hypotheses about the 3Cs, enemy AI, and one of the main mechanics: thorns.
UX Design
My raw file of the user flow for all the game menus (mid-January 2026). This shows the various iterations and choices that may have been made.
Feel free to open it to zoom in, or click here to see it with figma !
Live presentation of Amongst The Thorns
We have had the opportunity to present Amongst the Thorns three times. Each presentation allows us to showcase the progress of the project and receive precious feedback from a jury of professionals from video game studios such as Ubisoft, Asobo, Focus Entertainment, Soclap, and Arte.
All presentations are available in English on YouTube as replays, linked below.
The first presentation of Amongst The Thorns took place on November 5, 2025.
The second presentation of Amongst The Thorns took place on December 10, 2025.
The third and last presentation of Amongst The Thorns took place on February 20, 2026.