Owned by Silvrae
Information on the website may be limited. Be sure to check the google document linked in the resources tab above.
The purpose of racing is to exhibit the horse's speed and endurance. There are three forms of racing: flat racing, steeplechasing, and air racing.
Flat racing is as it sounds; the track is entirely flat. There are no jumps, no hills, and no dips in the track. Typically, the ground is grass or dirt. There are also two subdivisions for flat racing:
Sprint Races: These are done on very short tracks. The primary purpose here is to exhibit only speed over a short distance. Endurance is not a significant factor in this type of racing.
Distance Races: These are done over a long distance on relatively large tracks and/or multiple laps. The purpose of these races is to exhibit the horse's endurance and the horse and rider's ability to allocate energy appropriately throughout the race, saving energy for the last sprint.
This form of racing includes jumps taken at high speeds throughout the race to exhibit the horse's endurance. The tracks can be short or long, but they typically lean towards the longer side.
Air racing is a one of a kind of race. As in the name, it takes place in the air. This form of racing requires you to soar through the air. Throughout the race, there will be different loops or shapes that horses have to go through to exhibit the player’s control and the horse’s speed.
Only Thoroughbreds, Arabians, and American Quarter Horses can compete in racing. These breeds cannot race against each other; races are to be hosted for separate breeds. Horses MUST be registered as racehorses to compete. Steeplechasing is limited to thoroughbreds only. American Quarter Horses are limited to short-distance tracks. Arabians are not allowed to compete in steeple but are recommended for longer-distance flat tracks.
A horse must race a minimum of 3 times before it is allowed to retire. When you choose to retire your racehorse, there are two different options to choose from:
Option 1: Retrain your horse by resetting its affinity level and switching to a different discipline. For example, a Thoroughbred may become an English-timed horse, or an AQH may become a Western speed horse.
Option 2: If you are completely retiring the horse (as in no longer participating that horse in any events), then you should inform an MSA worker. Afterward, your horse will be fully retired and can no longer compete in point-earning events.
The horse will KEEP its current number of points from racing for BOTH options after retirement.
Recording: The host should have some kind of video recorder on hand. You can use a screen recorder, phone, or something similar to see the end of the race.
Ties: If two (or more) horses cross the finish line simultaneously, it is called a Dead Heat. If this occurs, any prize money should be split between any tied horses, and these riders should all receive the placement ribbon. A tie breaker race may be performed to the host's discretion
Crops: Crops may be used in racing to encourage the horses. Riders are only allowed to use the crop 6 times throughout the race, and no more than two times at once
Walk ups: Each horse should be exhibited prior to the race. This usually involves the rider leading the horse in front of the judge, making a turn, then walking back. This is used to ensure fitness to race, soundness, and integrity
A host may disqualify a rider for:
Improper tack
Improper use of a crop
Falling off their horse
Not wearing a helmet
Poor sportsmanship before or after the race
Tampering with the integrity of another person's horse or their own horse
Reckless riding (ex. cutting other riders off, pushing other horses into the fence)
No wings (ONLY for air races)
Going off course
Leaving the track
All tracks should have precise start gates that can be opened simultaneously. These gates MUST be at least 3x3x3. The surrounding fence around the track must be a minimum of 1.5b tall and should not be hazardous (ex. sharp spikes).
Tracks should be at least 12b wide and the side of the long wall should be 70b (not including turns). The footing must be soft and can consist of various materials such as sand, dirt, and grass.
In steeple tracks, jumps should be a minimum of 15b apart.
Loops should be a minimum of 25 blocks apart. All tracks should have a minimum of 6 loops or shapes for the horses to fly through. Loops can be made out of anything that is solid. The minimum size of the loops is 20x20 and they should be at least 10b above the ground / tree level.