Here are my more in-depth documentations and reflections through on-going learning related to a variety of tech and art related continued education experiences.
In 2023, I discovered the Game Developers Conference. While trying to incorporate both real-world and exciting topics into curriculum, game development has always been a natural fit. Many of these talks have proven a big help in better understanding the industry while adding game development content to my curriculum.
Coloso: Jonghyun Jun-Boix: Creating Eye-Catching Animation
DeepDive: A Study on Nintendo's Kirby
IB CP Category 2: Personal & Professional Skills Training
LinkedIn Learning: Maxim Jago's Premiere Pro for Self Taught Editors
ACTE: Skilling Up for Animation, Graphic Design, Gaming, Photography & More
Linked InLearning: Ashley Kennedy's Learning Premiere Pro
Study of Ang Lee's The Hulk (2003) part 1: Inspiration & Batman (1966)
\\ || part 2: Researching - Commentary & Making of The Hulk (2003)
\\ || part 3: Related Experiments in Adobe Premiere
LCC B.A. Sound Arts & Design: Visiting Practitioner: Chooc Ly Tan
Strange Loop: Beating Threads, live coding with real time - Sam Aaron