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When watching the talk with Chooc Ly Tan she had a work of video art with an interesting end segment that could be described as a sort of video collage. It reminded me of segments from Ang Lee's 2003 adaptation of the Hulk.
While I didn't particularly enjoy the film, I found the editing to be interesting. I think the concept could be explored further.
Here is a clip from Ang Lee's 2003 adaptation of the Hulk, specifically showing the type of editing I'm referring to.
This began with a simple connection, and ended up as a multi-day deep dive into this concept- with a project at the end.
In the fall unit for my Principles of Art's curriculum, we focus on comics. When you consider comics as whole, including Manga and Sunday funnies, the topic is vast and incorporates so many art and design concepts, and utilizes a variety of technologies.
Illustration, character design, page layout, typography, style guides, etc etc etc can all be discussed through the lens of comics. With the popularity of super hero shows and movies, this also ties into video production- but the adaptation of such generally seems to be quite removed from the feel of comics. Ang Lee's 2003 Hulk feels more like a product providing homage to the source material than more recent and more popular adaptations.
The 1966 Batman television series is also worth noting for similar reasons, and I think it's also worth looking at.
If we were to spend a bit of time with video in Principles of Arts (which we are suppose to do), this could be a logical fit.
Here's a small clip.
I wanted to look a bit more into the 1966 television series before looking at the more recent 2003 adaptation of the Hulk.
Here is an abbreviated video essay from YouTube channel NerdSync. I find it somewhat interesting that producer William Dozer had really no background or interest in comics.
It looks like I was right to consider the two conceptually similar. So now, I'm ready to look more into the making of Ang Lee's The Hulk (2003). My key interest is in the editing style, however, considering an overview of digital and media arts in general, quite a few aspects probably fit well into the Principles of Arts curriculum.
Originally, I didn't really like the film. It just didn't work for me, and for all the usual complaints. That doesn't mean it isn't interesting though. I'd like to look into some commentary on the film before going further.
I want to try playing with some footage myself, to see if I can try to make something that aligns with this concept of creating film that pays closer homage to the style of comics. My initial intent would that this would just be a short look at Ang Lee's The Hulk, but this has ballooned quite a bit since then. That's fine, but its now extended over several days.