First "major" game. It was about a dude called Radu (originally Jim) who got kidnapped by some scientists to test drugs and stuff on him and he woke up and tried to escape the facility. TLDR; Failed shitty "psychological-horror" game.
The game with the best art. It was about a dude named Mihai who got bullied and stuff at his work place so he got mad and decides to kill all his co-workers, boss (who was in Dubai) then escape the country and start a new life. ...Don't ask why the recording is like that, I don't know either.
Second biggest game. Originally, it was about Balsanu (the protagonist skeleton) who got called for 500 lei to a brand new casino, only to get locked in there, experience all the weird shit in the 14 floors in the casino, etc etc. Then it got to this idea (which can be seen in the recording), about him doing errands while the dude who turned him into a skeleton (also the boss in the old GraveBet version) was spying on him. In the ending (for both the current errand and the casino version), the boss would die, but from what I remember, after killing the boss in the current version, Balsanu didn't stop and some stuff happened, killings etc and he becomes the president of Romania.
Going back to "psychological-horror", the main story remains the same, but this time it was a story-mode game instead of the endless arena shooter I released. The creator guiding you was actually the virus itself! Oh gee, who would've guessed? I wouldn't have guessed that. And Oblitr killed the virus at the end and yeah I don't know I forgot pretty much everything about the old story and how it was supposed to be. Why was everything a psychological-horror? What was wrong with 2025 me?!
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