Damage types

Impact: 100 %

Movement

Movement: Running

Combat

Combat: Close

Attacks: 20 /min

Other

Tamable: Yes

Sweatable: Yes

HP of least Maturity: 20 HP

Professions

Defensive: Evader

Scanning: Animal Investigator

Reward du Codex

A chaque rang du codex terminé, 1 seul skill est à choisir dans la liste correspondante pour le montant indiqué.
Rank * = 1 seul skill à choisir dans les 3 listes confondues

  • Aim
  • Anatomy
  • Athletics
  • BLP Weaponry Technology
  • Combat Reflexes
  • Dexterity
  • Handgun
  • Heavy Melee Weapons
  • Laser Weaponry Technology
  • Light Melee Weapons
  • Longblades
  • Power Fist
  • Rifle
  • Shortblades
  • Weapons Handling
  • Rank 1 = 0.0125 ped
  • Rank 2 = 0.025 ped
  • Rank 6 = 0.10 ped
  • Rank 7 = 0.125 ped
  • Rank 11 = 0.225 ped
  • Rank 12 = 0.25 ped
  • Rank 16 = 0.45 ped
  • Rank 17 = 0.50 ped
  • Rank 21 = 0.80 ped
  • Rank 22 = 0.90 ped
  • Rank * (repetable) = 25.00 ped
  • Clubs
  • Courage
  • Cryogenics
  • Diagnosis
  • Electrokinesis
  • Inflict Melee Damage
  • Inflict Ranged Damage
  • Melee Combat
  • Perception
  • Plasma Weaponry Technology
  • Pyrokinesis (absent du Rank *)
  • Rank 3 = 0.0234 ped
  • Rank 4 = 0.0312 ped
  • Rank 8 = 0.0937 ped
  • Rank 9 = 0.1093 ped
  • Rank 13 = 0.1875 ped
  • Rank 14 = 0.2187 ped
  • Rank 18 = 0.3437 ped
  • Rank 19 = 0.375 ped
  • Rank 23 = 0.625 ped
  • Rank 24 = 0.7031 ped
  • Rank * (repetable) = 15.62 ped
  • Alertness
  • Bioregenesis
  • Bravado
  • Concentration
  • Dodge
  • Evade
  • First Aid
  • Telepathy
  • Translocation
  • Vehicle Repairing
  • Rank 5 = 0.0234 ped
  • Rank 10 = 0.0625 ped
  • Rank 15 = 0.125 ped
  • Rank 20 = 0.2187 ped
  • Rank 25 = 0.3906 ped
  • Rank * (repetable) = 7.81 ped

Globs et HoFs

Du plus récent au plus ancient...