My role for the team was to be the UI designer initially. As we developed our idea further and got the idea to add fake advertisements around and on the mech alongside "motivational" and war-propaganda inspired posters. This week I focused on creating concept designs for the UI for mainly the view from the pilot seat, alongside the player UI, the main menu, and the lobby menu. After creating the UI concepts, I worked on making the poster designs based on the moodboard the we ended up creating for inspiration.