This game was made across a few days for a game jam with 2 other people, where the prompt was to create a game loop that takes place within a 20 second time frame. The game made for this has a simple game loop, where you play as the character phoebe, where your only weapon is a flashlight, which you use to survive the waves of phantoms. Every phantom you defeat will reward you points.
For this project I mainly worked on the more technical aspects of the game helping to create the different mechanics within the game. I created the main character controller so the player can move around the scene and attack the enemies, I also handled creating the attack system so the player is able to defeat the waves of enemies. One of the more complex systems I worked on was the leaderboard system where the player is able to review their high scores. The leaderboard system has a built in saving system so the top player scores can be saved and loaded across multiple save sessions. The information itself is also saved within a custom file type to make the file harder to access.