I'm a student at Staffordshire University Currently Studying On the Game Design and Programming course. I mainly like working on coding different systems in engine to create fun mechanics and gameplay features. I mainly have experience working inside of game engines such as Unity and Unreal engine.
I have experience working inside of art based programs such as Blender to create some 3D models, as well as Photoshop and Aseprite for art and animations.
This is a tool designed for unity that allows you to create your own 2D pixel art in engine
This is a 2D top down horror-like game I made inside of Unity
This is a game that was developed for the Ukie Student Game Jam 2026
In this I worked on making a 2D platformer re-creating some of the mechanics seen in popular games such as Celeste
This is a multiplayer game where two players need to work together in order to solve puzzles and progress
This is a simple 2D project made for a game jam with a small group of friends
This game was developed collaboratively. The game is a open world fishing game where you need to collect fish daily to meet the quota
This is an unreal project where I used a base framework to learn and explore how C++ works inside of Unreal
This game was developed collaboratively. the game itself is a 4-player local co-op dungeon crawler style game
This is a map I made inside of the hammer engine for team fortress 2.
This is a re-creation of the classic arcade game Q*bert made inside of C++