3 AM to 3PM
Saturday, September 21, 2024
Steam
2 Hour Play Session
What Remains of Edith Finch is a game that has a tone of mystery, unsettling, and intrigue. This game is about a family that deems themselves 'cursed' as death surrounds the entire family and all but one family member has passed on. This lone family member is Edith and she takes it upon herself to return to her childhood home to uncover the mysteries it is shrouded in.
One of the first things I noticed about the game was its atmosphere, while it wasn't necessarily spooky, it was eerie and gave off some unsettling vibes. Upon entering the house that unsettling feeling only grew but walking around, I can understand why the character came back, because my curiosity grew as I continued exploring. There were a lot of books lying around the house, it was almost like it was frozen in a time capsule like everything was left as it was the night they left. And, every door to each room that belonged to someone, is sealed and locked up tightly.
The first death you learn about is Molly, in Molly's Diary, 1947- she talks about how she was sent to bed without dinner, and woke up hungry, she ate many, many things, from dry gerbil food, and toothpaste to mistletoe. Eventually, she goes through changes, changing from a cat to an owl, to a shark, and finally to a tentacle monster whose last and final meal is her. She talks about how insatiable her hunger is, and I wonder if this is symbolic of child neglect or food poisoning. (They named a stray cat, "Molly.")
Calvin, who is Sam's twin, is the next death you learn about in 1961. Calvin is on a swing while Sam seems to be using binoculars to look out at the ocean, the scene and death are told by Sam, who seems to regret and might blame himself for Calvin's death, as he mentions how maybe if he hadn't said that it was impossible to go around (making the swing go all away around the branch) or if the wind hadn't picked up, Calvin would still be here. But Sam believes his brother already made up his mind, made up his mind to fly.
1960 is when Barbara died, we learn about her death through a horror comic book, because Barbara was a child actress who was famous for a year or two before falling off it, the comic book goes through how she is trying to get back into acting, and having an opportunity to take that chance but losing it due to some unforeseen circumstances (Sven, Barbara's father needed to be taken to the emergency room and she had to watch her little brother Walter.) She is soon unfortunately murdered towards the end of the comic, after a heated discussion with her boyfriend and then being surrounded by monsters- which could allude to something else, But I'm not too sure what.
We get to learn about Walter next, who died in 2005, who had been underneath the house for most of his life, living his routine day by day, nothing ever changing- he must have lived underneath the train tracks as each day his little space would shake as he ate a can of peaches every day. Until he was finally done hiding and decided to venture out, breaking out of his little hole and walking on the train tracks- he then got hit by said train.
Sam, who is Dawn's father and therefore Edith's grandfather, died in 1983. He wanted to take Dawn on a hunting trip, having a camera with him (the camera being the way the story was told) and taking all sorts of pictures, but as we see Dawn holding a gun, she doesn't seem up for shooting at a deer, but Sam encourages her that she needs to be strong, and so after shooting it he sets up the camera to get a shot of the two together as Dawn is crying, but the deer wasn't dead, so when he touches its head- it flings him off the side of the cliff they were on.
The next death we learn about, is a truly sad one, as it is about Gregory, Sam's son, who was an infant when he passed in 1977. Gregory was taking a bath when his mother, Kay (Who divorced Sam, we learn about this story through a note Sam left on divorce papers) took a call, Sam narrates this experience by talking about how it seemed Gregory had a wild imagination and always seemed to find something funny, even if he was alone. Kay takes a phone call from Sam, the first time, and then she picks it up a second time, Sam saying "Maybe if I hadn't called that night. ." alluding to perhaps parental neglect of some sort.
Gus is the next death we learn about, Dawn's brother, who passed in 1982, Dawn wrote Gus a poem. The title is "Who Always Said the Wedding Was a Bad Idea", and it tells how it seems some sort of wedding is going on, maybe between Sam and his second wife(?). Gus seemed to be a punk type of kid who also wasn't fond of his father as he didn't listen to him when asked to come down from flying his kite to take pictures, instead keeping on flying it- even as a storm blew through, it seems he might've been crushed by tent equipment or the storm whisked him away.
We learn more about Dawn next, how she met Edith's father, Sanjay, and how when her father died, it seemed like her mother wasn't sure where else to go but back to the Finch house, where she tried to raise her three children, which we see that Dawn might have homeschooled her children and that Sanjay was a disaster relief worker of some sorts, but it looks like he passed away while doing this. We learn later on in the game towards the end of it that Dawn died of some sort of disease. (She died in 2016)
Milton, Edith's brother, died in 2003, potentially on his 10th birthday after Edie (Edith's grandmother) built him a castle. We see that Milton was a painter, an artist of sorts (We get to see through the house his paintings in the crawl spaces, signifying that maybe he found out about the secrets of the family too.) It is unknown how Milton passed, just that he seemed to suddenly vanish and Dawn, his mother, didn't give up hope on them finding him. Especially because they never found a body, but in his tower was a door he painted with a gold handle, and a flip book that might allude to what happened to him. (I am still unsure myself)
Edith's other brother, Lewis, who died in 2010, seems to be older as the pictures he has of himself depict him as older (plus, he does have some sort of bong in his room.) A letter from his psychiatrist would tell his story, as he seems to have been rather depressed. She talks about how he had mentioned how vivid his imagination was, and it wandered while he worked at the cannery, as he methodically chopped fish heads off. It started small but then grew, till he realized he could do anything with his imagination and let it run wild, soon coming to despise the real him, who he felt couldn't accomplish anything- while his imaginary self could do anything. He ends up getting crowned, as he sticks his head underneath a guillotine, which probably symbolizes the fish head cutter.
Edie, who we learn died the day after Dawn and Edith left- had left something for Edith, the night that Dawn took off with Edith- they were eating dinner, and Edie made it a point to Dawn that she wasn't leaving and that she has a gift for Edith. Dawn excuses Edith, who goes to the library- which has a little secret way in there was a book there, a book Edie had written about the Finch family, but Edith didn't get to read it as her mother found her, and dragged her away. Edie was dead the next morning either naturally, or because she had alcohol the night before, and that interfered with her medicine. She died in 2010.
And then Edith, who tells this entire story- has written in a journal about it for her unborn child, because she was 22 weeks pregnant at 17. She had written this for her child, hoping that she could give it to them- but also mentioned how she wanted to tell the stories in person, but it seemed she died due to childbirth complications in 2017.
(The Finch House)
(The House, The Library Door)
(Calvin Swinging)
(A part in Barbara's comic)
(Lewis "coronation")
(Edith's Grave, with her son(?)
(Main Menu but also Family Tree)
What Remains of Edith Finch is a compelling story that not only gets you right in the feelings, but also makes you reflect on yourself and on the people who you call family. This game tackles several subjects from tragedy to discovery to an anthropological concept called kinship, which is essentially about human relationships and social relationships, and how they interact with each other and the world.
In this game, we first see Edith, who showed that she had a bit of reluctance in going back to her childhood home, describing it herself as eerie and uncomfortable- she talked about how as a child she was afraid of the house and the secrets it hid. Her mother had made sure to try and protect her from everything, something Edith recognized as she got older. We can already see the kinship there, as Edith's mother so desperately tries to shield her daughter from the tragic truth about the Finch family and how it seems death is around at every corner for them. We see Edith go through the house, as she discovers its secrets and the secrets in her family- she continually refers to her mom, and about how she interacted with the environment after the loss of her son, Milton, who disappeared her mother sealed and locked all of the doors in the house, Edith now growing up with the idea that it must be normal to have all of your family members doors locked and sealed, with a peephole made by your grandmother. Edith can see that her mom was only trying to protect her but seemed to eventually realize that Edith should learn the truth, and perhaps that is why she gave Edith the key that would indeed unlock the secrets in the house. We get to see that many of the family members were close with each other, each having their own struggles, like Barbara, who wanted her fame again but was never given that second chance and seemed to be struggling with her identity, holding on so tightly to her idea that she needed to be famous. Or how Walter, who had been stuck in this loop, finally broke free of that loop and decided he would change things, he would leave his old identity behind so he could try and embrace a new one. We see how Lewis probably struggled so much with his own mental health, trying desperately to find peace somewhere in his own mind that he ended up creating it and then making sure he could stay in it. We see how Dawn, who loses her sons, seems to want to get rid of her past and forget it entirely, trying to start fresh somewhere new in hopes of embracing a new life and a new beginning. We watch Edith begin to understand and see where her mother was coming from, even where her grandmother, Edie was coming from- the older woman clinging to the past, perhaps because it was all she had left in her world, unlike her mother, who was trying so hard to get rid of it.
Even though tragedy struck the Finch family in so many ways, knowing the truth, it seems brings Edith some peace to the situation and perhaps some much-needed closure in her own life about things. Even goes as far as to write this down so she can pass on the stories to her own child- just like how her grandmother tried to do for her. While some of the stories might have been exaggerated and a bit more fantastical, the truth is still there that each of these people did live life at some point, each experiencing things differently and from their own perspective. Just like how we first see the house through Edith's perspective. While torn apart by the deaths, she is still connected to her family, and I think she finds that connection towards the end of the game after she finds out the secrets- perhaps she finally found those missing pieces she was looking for.
As someone who has experienced a lot of death in my own life, tragically and naturally, I found myself relating to Edith in some ways when it comes to seeing that around you, how you watch the people you care for experience it. I related to her mother, Dawn as well, as I personally found it reasonable why she wanted to get out after her second son passed away- but I can see why the grandmother clung to the past, as that was all she really had left, as she probably knew she wouldn't live for much longer. While family can be everything, sometimes it isn't. Something I remember is when Edith made a comment about her family being cursed, and that maybe they might not have actually been cursed- but believed they were to the point that maybe it did in fact become reality. This makes me think about how each day we tell ourselves something, so much so to the point we actually believe it.
Some questions that came to mind while I played:
Not everyone has a family, but there is something called a chosen family, would a chosen family still count towards the anthropological concept of kinship?
How often do we convince ourselves of something? When in reality it's totally wrong? Like how Edie told people her husband died by a dragon, when in fact he died making the dragon slide?
When we hide family secrets, how long till those hidden secrets start hurting the people around us?
Is it wrong to feel disconnected from your family? To feel distant from them?
If you can't trust your family, are they your family or are they just people you are related to?
Should we feel obligated to adhere to our family's desires? Should we disregard our desires in order to help our family?
Is familial obligation wrong?