The part of the learning is all about you! You know your curriculum. You know the sweet spots of learning for your students. It is time to discover what has already been created for you and to remix it ideas to make it work in your classroom and content.
1. Explore the lessons and curriculum already created(see below). Spend some time looking at what has been developed by LEGO Education. Make a list of a few ideas that might be a good first project for you to use in your classroom.
2. Spend time actually doing the lesson. Build the models, run the experiments. This is a crucial time to take notes on your journey
3. If you want to develop your own project based learning unit, then head here to use the template to get started. If interested in learning more about LEGO Education 4 C approach, then head here.
4. Be ready to share out what you selected, what you learned, and your next steps for classroom application
Use SCAMPER questions to help you determine how to infuse EV3 into your classroom for engaging hands on learning experiences
Your Flip Code is legopd and here is a direct link to the Grid:
Also, here is a direct link to this new Topic:
Damien Kee is phenomenal. He is a great instructor and developer of content. He has several books as a robust website. If you are interested in his book, then you can build his quick robot build and do some of the lessons.
Build Riley Rover Robot from Damien Kee
Course 1: Getting Started
Introduction to LEGO® MINDSTORMS® Education EV3 Core Set
Completion time: 30 minutes
CLICK HERE TO START THE COURSE
Course 2: Programming
Introducing the different Programming Blocks
Completion time: 1 hour
CLICK HERE TO START THE COURSE
Course 3: In the Classroom
Examples of LEGO® MINDSTORMS® Education EV3 capabilities both inside and outside the classroom and teacher support.
Completion time: 30 minutes
CLICK HERE TO START THE COURSE